<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>VibeCode Wiki</title><description>Knowledge base about vibe coding: articles, guides, patterns, and deep dives.</description><link>https://wikivibe.dev/en/</link><language>en-us</language><item><title>GPT-6 received Sol and Luna: Terra remains a model of the GPT-5 line. 6</title><link>https://wikivibe.dev/en/vibe-design/novosti/gpt-6-sol-luna-terra-modeli-api/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/gpt-6-sol-luna-terra-modeli-api/</guid><description>OpenAI released GPT-6 Sol and GPT-6 Luna for the API. We analyze the purpose of models, prices and an important difference: GPT-6 Terra is not in the official catalog.</description><pubDate>Wed, 23 Sep 2026 06:49:24 GMT</pubDate></item><item><title>Awwwards MCP: how to search for references and check web design</title><link>https://wikivibe.dev/en/vibe-design/novosti/awwwards-mcp-referensy-dizain-ai-agenty/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/awwwards-mcp-referensy-dizain-ai-agenty/</guid><description>The new open-source MCP server collects references from Awwwards for the AI agent, shows screenshots, palettes and page structure. Discuss workflow, license restrictions, and the boundary between research and copying.</description><pubDate>Sun, 20 Sep 2026 06:32:11 GMT</pubDate></item><item><title>Figma linked layouts with Weave and updated folders: what changes in working with variations</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-node-weave-papki-variatsii/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-node-weave-papki-variatsii/</guid><description>Figma node brings the real frame to Weave workflow, and new folders make it easier to navigate the source. Find out where this is useful for branded campaigns and what not to automate.</description><pubDate>Sat, 19 Sep 2026 06:18:34 GMT</pubDate></item><item><title>GPT Image 2.5: spot edits, sketches and less lost details</title><link>https://wikivibe.dev/en/vibe-design/novosti/gpt-image-2-5-tochnye-pravki-dlya-dizaynerov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/gpt-image-2-5-tochnye-pravki-dlya-dizaynerov/</guid><description>What’s new in GPT Image 2.5 and how to apply it in design: spot edits, references, example of a prompt, Flare and Sunburst, transparency and limitations of 4K.</description><pubDate>Wed, 09 Sep 2026 06:05:42 GMT</pubDate></item><item><title>ChatGPT in Russia broke in a new way: it seems that for the first time blocked not in OpenAI, and on the side of the Russian Federation</title><link>https://wikivibe.dev/en/novosti/gpt-ban-rus/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-ban-rus/</guid><description>On the evening of September 6, 2026, the chatgpt.com domain ceased to open from Russian users - and this is not an ordinary failure</description><pubDate>Mon, 07 Sep 2026 09:43:38 GMT</pubDate></item><item><title>Figma Adds Transparency Management Through Tokens: How It Simplifies Design Systems</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-opacity-tokens-design-systems/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-opacity-tokens-design-systems/</guid><description>In Figma, it is now possible to link color transparency to a numerical variable while maintaining the link to the library. We understand where it removes manual edits - and what the update does not solve.</description><pubDate>Fri, 04 Sep 2026 11:04:48 GMT</pubDate></item><item><title>browser-use: a library that turns a browser into an AI agent tool</title><link>https://wikivibe.dev/en/github/browser-use-ai-browser-agent-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/browser-use-ai-browser-agent-guide/</guid><description>Discuss browser-use – open (MIT) Python library and CLI-skill, which allow the LLM-agent to click, print and fill out forms in a real browser. Installation, code examples, custom tools, structured output and work with sensitive data.</description><pubDate>Fri, 04 Sep 2026 11:04:19 GMT</pubDate></item><item><title>omp (oh-my-pi): a complete guide to the functions of a CLI agent for coding</title><link>https://wikivibe.dev/en/rabochee-mesto/oh-my-pi-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/oh-my-pi-guide/</guid><description>31 tools, 60+ model providers, LSP, debugger, subagents, memory – analyze the capabilities of one of the most advanced open source coding agents</description><pubDate>Fri, 04 Sep 2026 09:12:59 GMT</pubDate></item><item><title>OpenAI launches GPT-6 Astra in what the company calls the “AGI era”</title><link>https://wikivibe.dev/en/novosti/gpt-6/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-6/</guid><description>OpenAI officially introduced a new model of artificial intelligence – GPT-6 Astra</description><pubDate>Thu, 03 Sep 2026 18:57:39 GMT</pubDate></item><item><title>Figma has opened generative plugins and shaders: what can now be transferred from canvas to React</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-generativnye-plaginy-sheidery-mcp-react/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-generativnye-plaginy-sheidery-mcp-react/</guid><description>Figma has expanded generative plugins and shaders: Community and in-organization publishing, animation, code access, and MCP work. Discuss the practical scenario and the boundaries beyond which engineering control is still needed.</description><pubDate>Wed, 02 Sep 2026 09:02:10 GMT</pubDate></item><item><title>Runway Solaris: A real-time interface – and why it’s not a replacement for web development</title><link>https://wikivibe.dev/en/vibe-design/novosti/runway-solaris-generativnyi-interfeis-v-realnom-vremeni/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/runway-solaris-generativnyi-interfeis-v-realnom-vremeni/</guid><description>Runway showed Solaris, a research model that creates an interface and response to user actions frame by frame. The idea changes the conversation about prototypes and brand experience, but is not yet suitable for responsible product scenarios.</description><pubDate>Tue, 01 Sep 2026 08:45:14 GMT</pubDate></item><item><title>Figma reveals how to measure AI’s impact on design – and why speed metrics are not enough</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-kak-izmeriat-vliianie-ii-na-dizain/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-kak-izmeriat-vliianie-ii-na-dizain/</guid><description>Figma has described a methodology that assesses not only the acceleration of work with AI, but also changes in collaboration, products and tools. We understand what can be transferred from it to your team and where the conclusions of the research of the supplier end.</description><pubDate>Mon, 31 Aug 2026 15:55:06 GMT</pubDate></item><item><title>AI video editors managed through Codex and Claude Code</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/ai-video-editors-agents/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/ai-video-editors-agents/</guid><description>What video editors can be controlled from the coding agent: MCP servers for Premiere, Final Cut, DaVinci Resolve and After Effects, video-use agent editors, Pireel, OpenChatCut, kinocut, code-first Remotion and Revideo engines. Comparison, installation, limitations</description><pubDate>Sun, 30 Aug 2026 15:37:51 GMT</pubDate></item><item><title>Orca (stablyai/orca) – ADE for orchestrating a fleet of parallel AI agents</title><link>https://wikivibe.dev/en/rabochee-mesto/orca-ade/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/orca-ade/</guid><description>Stably’s full Orca analysis: what it is like orchestrating agents in git worktree, parallel workspaces, mobile app and Design Mode than Orca is better and worse than competitors, installation and reviews.</description><pubDate>Sun, 30 Aug 2026 14:17:18 GMT</pubDate></item><item><title>oh-my-pi (omp) – a terminal AI-agent for coding with a “stitched” IDE</title><link>https://wikivibe.dev/en/rabochee-mesto/oh-my-pi/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/oh-my-pi/</guid><description>Full analysis of oh-my-pi: what it is, how hashline editing works, LSP and DAP inside the agent, than omp better and worse Claude Code and Pi, installation and reviews</description><pubDate>Sun, 30 Aug 2026 13:02:06 GMT</pubDate></item><item><title>What AI Agents Are and How They Work: A Clear Guide to Business</title><link>https://wikivibe.dev/en/agenti/ai-agents-for-business/</link><guid isPermaLink="true">https://wikivibe.dev/en/agenti/ai-agents-for-business/</guid><description>In simple words, we explain what AI agents are, how they differ from chatbots and orchestrators, where they are mistaken and why it is risky to make an agent an employee. With examples and a checklist for business.</description><pubDate>Sun, 30 Aug 2026 10:38:59 GMT</pubDate></item><item><title>Codex ChatGPT Subscription: Codex-chatgpt-web and Codex-with-chatgpt</title><link>https://wikivibe.dev/en/github/chat-gpt-free-codex/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/chat-gpt-free-codex/</guid><description>Two working GitHub projects – miuyyy/codex-chatgpt-web and XiaoDuoYa/codex-with-chatgpt – use the ChatGPT web subscription within Codex, but in different ways: one substitutes ChatGPT as a model, the other makes ChatGPT a brain-planner. Discuss architecture, installation, differences and risks.</description><pubDate>Sat, 29 Aug 2026 10:10:32 GMT</pubDate></item><item><title>/goal in Codex and Claude Code: why the prompt should be short and the roadmap detailed</title><link>https://wikivibe.dev/en/avtomatizatsiya/goal-codex-claude-roadmap/</link><guid isPermaLink="true">https://wikivibe.dev/en/avtomatizatsiya/goal-codex-claude-roadmap/</guid><description>Analysis of the /goal command in Codex and Claude Code on real data: how the offline cycle works, why the long prompt harms, and why the bundle of “short /goal + documentation and roadmap with checkpoints” wins</description><pubDate>Sat, 29 Aug 2026 08:57:47 GMT</pubDate></item><item><title>Spec-driven development: how to write TK so that the AI agent does not think up</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/spec-driven-development/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/spec-driven-development/</guid><description>Development through spec-driven development in 2026: how to formalize TK for an AI agent, which consists of good speck, EARS-notation, GitHub Spec Kit and Kiro tools, checklists and frequent errors.</description><pubDate>Sat, 29 Aug 2026 07:49:48 GMT</pubDate></item><item><title>Ox Alpha was GLM-5.3-Flash: how the stealth model Z.ai topped the charts OpenRouter</title><link>https://wikivibe.dev/en/novosti/ox-alpha-glm-5-3-flash/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/ox-alpha-glm-5-3-flash/</guid><description>For a week, the anonymous Ox Alpha model burned benchmarks for free and topped the OpenRouter and OpenCode usage charts. On August 26, Z.ai revealed the maps: GLM-5.3-Flash with a 1M context and MIT license.</description><pubDate>Sat, 29 Aug 2026 07:36:42 GMT</pubDate></item><item><title>OpenAI Opens Free ChatGPT Chats with GPT-5.6 Luna</title><link>https://wikivibe.dev/en/novosti/chatgpt-bezlimitnye-chaty-gpt-5-6-luna-free-go/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/chatgpt-bezlimitnye-chaty-gpt-5-6-luna-free-go/</guid><description>OpenAI launches GPT-5.6 Luna for Free and Go. From August 7, users will receive unlimited text chats and a Think button. Discuss new conditions and restrictions.</description><pubDate>Fri, 07 Aug 2026 10:53:47 GMT</pubDate></item><item><title>Fluid Glass UI: How to give an AI agent a reproducible WebGL interface instead of an abstract prompt</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/fluid-glass-ui-webgl-skill-dlya-ai-agentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/fluid-glass-ui-webgl-skill-dlya-ai-agentov/</guid><description>Fluid Glass UI - open-source skill and WebGL reference for interfaces with a fixed visual core. We understand how to use it in AI development without accidental style drift and problems on mobile devices.</description><pubDate>Mon, 03 Aug 2026 06:50:14 GMT</pubDate></item><item><title>GPT-5.6 is cheaper and faster: what it changes for AI prototypes</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/gpt-5-6-tsena-skorost-ai-prototipy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/gpt-5-6-tsena-skorost-ai-prototipy/</guid><description>OpenAI has updated the positioning of the GPT-5.6 on price and performance, and Vercel has published new fares and fast mode acceleration. Let’s see where this really affects design iterations.</description><pubDate>Sat, 01 Aug 2026 11:30:14 GMT</pubDate></item><item><title>Figma Make: How to Edit Code Through Properties &amp; Annotations</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-make-panel-svoystv-annotatsii-agent/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-make-panel-svoystv-annotatsii-agent/</guid><description>In Figma Make appeared a property panel and annotations on canvas. We understand how they change the work with AI code, where they save iterations and what limitations are important to remember.</description><pubDate>Sat, 01 Aug 2026 09:30:14 GMT</pubDate></item><item><title>What hosting to choose for a website: a detailed comparison in 2026</title><link>https://wikivibe.dev/en/server-i-logika/how-to-choose-hosting-for-website/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/how-to-choose-hosting-for-website/</guid><description>Site hosting comparison: shared, VPS, cloud and dedicated server. We analyze the pros, cons and selection criteria so that the site does not slow down or fall with traffic growth.</description><pubDate>Thu, 30 Jul 2026 16:50:26 GMT</pubDate></item><item><title>GeoLibre: an open tool for spatial interfaces</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/geolibre-prostranstvennye-interfeisy-open-source/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/geolibre-prostranstvennye-interfeisy-open-source/</guid><description>GeoLibre combines browser, desktop, mobile devices and geodata in an open-source GIS platform. We understand why the map becomes a working surface, and not a decorative background.</description><pubDate>Thu, 30 Jul 2026 15:33:00 GMT</pubDate></item><item><title>75/75/75: why it&apos;s time for a design system to become doable</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/yandex-75-75-75-ispolnimaya-dizayn-sistema/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/yandex-75-75-75-ispolnimaya-dizayn-sistema/</guid><description>Yandex wants to bring AI participation to 75% of changes in development. For design, this means moving from conveying layout to conveying structured intent and quality rules.</description><pubDate>Thu, 30 Jul 2026 14:33:00 GMT</pubDate></item><item><title>AI routes in Yandex Maps: the map becomes an editorial product</title><link>https://wikivibe.dev/en/vibe-design/novosti/ai-marshruty-yandeks-kart-dizayn-opyta/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/ai-marshruty-yandeks-kart-dizayn-opyta/</guid><description>Yandex Maps added walks with photos and audio guides that make up AI. Discuss how navigation turns into a scenario of urban experience and what it changes in design.</description><pubDate>Thu, 30 Jul 2026 13:29:02 GMT</pubDate></item><item><title>Palmier Pro: video editor, in which the AI agent works directly in the timeline</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/palmier-pro-ai-montazh-mcp-agenty/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/palmier-pro-ai-montazh-mcp-agenty/</guid><description>Palmier Pro combines macOS mounting, generative models and a local MCP server: we understand what an agent can do in a project, what parts are open and who should try the tool.</description><pubDate>Sun, 26 Jul 2026 09:27:32 GMT</pubDate></item><item><title>UX-context design: how to make research a context for AI</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/ux-context-design-nng-ux-md/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/ux-context-design-nng-ux-md/</guid><description>The Nielsen Norman Group offers to store UX research, interface rules and terminology as a machine-readable context for AI tools.</description><pubDate>Sat, 25 Jul 2026 09:11:46 GMT</pubDate></item><item><title>Claude Opus 5 Released: What Has Changed in the API and Why It Matters to AI Agents</title><link>https://wikivibe.dev/en/novosti/claude-opus-5-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-opus-5-release/</guid><description>Anthropic has released Claude Opus 5: Discuss the price, the context of 1 million tokens, new reasoning modes, changes to the Claude API and migration from Opus 4.8 for AI agents.</description><pubDate>Sat, 25 Jul 2026 05:42:53 GMT</pubDate></item><item><title>GPT-5.6 Sol did not escape from the sandbox: how ExploitGym turned into a story about hacking Hugging Face</title><link>https://wikivibe.dev/en/novosti/gpt-5-6-sol-exploitgym-fact-check/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-6-sol-exploitgym-fact-check/</guid><description>Check out the viral story that GPT-5.6 Sol allegedly escaped from the sandbox and hacked into the Hugging Face. We analyze the real results of ExploitGym and facts from primary sources.</description><pubDate>Wed, 22 Jul 2026 09:56:48 GMT</pubDate></item><item><title>Semantics for Designers: Why It’s Not Just a Designer’s Task</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/semanticheskaya-vyorstka-dlya-dizaynerov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/semanticheskaya-vyorstka-dlya-dizaynerov/</guid><description>The designer passed the layout, the developer coded, QA checked the pixels. A month later, a letter comes from a user with a screen reader: “I can’t pass yours.”.</description><pubDate>Fri, 17 Jul 2026 00:17:32 GMT</pubDate></item><item><title>Figma Motion + AI: 10 Prompts That Will Invigorate the Layout and Strengthen the Portfolio</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/vibe-design-motion-i-animatsiya/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/vibe-design-motion-i-animatsiya/</guid><description>A static layout can be neat and visually strong, but still feel like a collection of pictures. The user does not see how the card is revealed, where the old content goes and what happens after clicking. The customer looks at twelve frames and is forced to assemble the product in his head. The short animation shows the hierarchy, system response, and character of the product. In the portfolio, she separates &quot;I drew the screen&quot; from &quot;I designed the behavior.&quot; And Figma Motion now allows you to collect movement on the timeline, generate key frames through Figma Agent and transfer accurate parameters to development through MCP. Below is a step-by-step process, ten universal prompts and a separate copyable instruction for the AI agent: transitions between screens, clicks, hover, loading, success, error, reduced motion and mandatory QA. The main limitation is one: the movement should explain the interface, not turn it into a presentation, where every second headline flies.</description><pubDate>Thu, 16 Jul 2026 22:52:24 GMT</pubDate></item><item><title>Blender MCP: How to Collect 3D Scenes, Materials and Animations Through AI</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/blender-mcp-3d-dizayn-ai-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/blender-mcp-3d-dizayn-ai-workflow/</guid><description>I plugged the AI into Blender, gave it the simplest prompt possible without detailed TK—and still got a scene that surprised me. We understand how to install Blender MCP and turn the first wow effect into a normal 3D workflow.</description><pubDate>Thu, 16 Jul 2026 07:27:30 GMT</pubDate></item><item><title>Testing the Unpredictable: How to Test the Interface When AI Behavior Changes Every Time</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/testirovanie-ui-s-nepredkazuemym-ai/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/testirovanie-ui-s-nepredkazuemym-ai/</guid><description>Как тестировать интерфейсы с непредсказуемым AI: сценарии, крайние случаи, fallback-состояния, ручная проверка и метрики качества UX.</description><pubDate>Thu, 16 Jul 2026 06:04:25 GMT</pubDate></item><item><title>Human-in-the-loop: When should AI stop and ask for permission</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/human-in-loop-patterny-kontrolya-nad-ai/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/human-in-loop-patterny-kontrolya-nad-ai/</guid><description>Human-in-the-loop в интерфейсах с AI: когда система должна остановиться, запросить подтверждение и показать пользователю понятный контроль.</description><pubDate>Wed, 15 Jul 2026 06:01:42 GMT</pubDate></item><item><title>Brand Visual Language: Why Some Are Remembered and Others Are Not</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/vizualnyy-yazyk-brenda-s-chego-nachat/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/vizualnyy-yazyk-brenda-s-chego-nachat/</guid><description>а 16 min reading · branding · visual identity · design system Take two brands from the same category – say two coffee start-ups. Both with good...</description><pubDate>Tue, 14 Jul 2026 06:07:27 GMT</pubDate></item><item><title>Hotjar, Clarity and Analogues: What You See When You Watch People Click on Your Website</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/analitika-povedeniya-hotjar-clarity-i-analogi/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/analitika-povedeniya-hotjar-clarity-i-analogi/</guid><description>Как использовать Hotjar, Microsoft Clarity и аналоги для анализа поведения: клики, записи сессий, тепловые карты и практические выводы для UX.</description><pubDate>Mon, 13 Jul 2026 06:03:49 GMT</pubDate></item><item><title>What a developer really wants from handoff – and why most designers don’t give it away</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/chto-razrabotchik-ozhidaet-ot-khendoffa/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/chto-razrabotchik-ozhidaet-ot-khendoffa/</guid><description>Что разработчики реально ждут от дизайн-хендоффа: состояния, токены, ограничения, спецификации и понятный формат передачи макета в разработку.</description><pubDate>Sun, 12 Jul 2026 06:03:50 GMT</pubDate></item><item><title>How to Test an AI Agent: Golden Tasks, Pass Rate, Cost and Regression</title><link>https://wikivibe.dev/en/agenti/estirovanie-ai-agenta-evals/</link><guid isPermaLink="true">https://wikivibe.dev/en/agenti/estirovanie-ai-agenta-evals/</guid><description>Practical guide to evals AI-agents: golden tasks, tool call verification, pass rate, cost, latency, model graders and regression gate before release.</description><pubDate>Sat, 11 Jul 2026 08:52:08 GMT</pubDate></item><item><title>WCAG 3 and AI-generated interfaces: a practical accessibility check</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/wcag-3-i-ai-generatsiya-proverka-dostupnosti/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/wcag-3-i-ai-generatsiya-proverka-dostupnosti/</guid><description>How to review AI-generated interfaces for keyboard access, focus, semantics, contrast, errors and screen-reader behaviour.</description><pubDate>Sat, 11 Jul 2026 06:02:13 GMT</pubDate></item><item><title>ADR in simple words: how to fix architectural solutions so that AI does not break the project</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/adr-arhitekturnye-resheniya-dlya-ai-razrabotki/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/adr-arhitekturnye-resheniya-dlya-ai-razrabotki/</guid><description>The code shows how the project works now, but it almost never explains why it works that way. ADR retains the context of architectural decisions and prevents a person or AI agent from accidentally returning an already rejected option.</description><pubDate>Fri, 10 Jul 2026 19:56:30 GMT</pubDate></item><item><title>GRASP in simple words: 9 principles that help to allocate responsibility in code</title><link>https://wikivibe.dev/en/server-i-logika/grasp-principy-prostymi-slovami/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/grasp-principy-prostymi-slovami/</guid><description>What is GRASP and how to put the nine principles of design into practice. We analyze Information Expert, Creator, Controller, Low Coupling and other patterns using the example of TypeScript.</description><pubDate>Fri, 10 Jul 2026 19:29:06 GMT</pubDate></item><item><title>GPT-5.6: compare the models by coding and agent tasks</title><link>https://wikivibe.dev/en/novosti/gpt5-6/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt5-6/</guid><description>A practical GPT-5.6 comparison for coding, agent tasks, context, cost and verification, with a decision framework instead of one benchmark score.</description><pubDate>Thu, 09 Jul 2026 21:26:39 GMT</pubDate></item><item><title>Inclusive Design: When you design for a minority, everyone wins</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/inclusive-design-proektirovanie-dlya-vsekh/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/inclusive-design-proektirovanie-dlya-vsekh/</guid><description>The curb on the sidewalk is a small thing, until you are in a wheelchair, not with a stroller and not with a heavy suitcase. It is necessary to cut the corner under the ramp - and everyone begins to use it:.</description><pubDate>Thu, 09 Jul 2026 06:06:13 GMT</pubDate></item><item><title>GPT-5.6 Sol, Terra, Luna: July 9 public release – all that is known at the time of release</title><link>https://wikivibe.dev/en/novosti/gpt-5-6-sol-terra-luna-publichny-reliz-9-iyulya/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-6-sol-terra-luna-publichny-reliz-9-iyulya/</guid><description>On July 9, 2026, OpenAI will open access to GPT-5.6 Sol, Terra and Luna. We analyze all the confirmed data: the capabilities of three models, prices, benchmarks, the new ultra mode, Sol on Cerebras with 750 tokens / sec, the history with state approval and the reaction of the community in the prediction markets.</description><pubDate>Wed, 08 Jul 2026 11:44:26 GMT</pubDate></item><item><title>Your design is unreadable to every 12th man. Check the contrast right now</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/kontrastnost-proverka-i-ispravlenie/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/kontrastnost-proverka-i-ispravlenie/</guid><description>Как проверить контрастность интерфейса и исправить проблемы доступности: WCAG, состояния компонентов, цветовые пары и быстрый аудит макета.</description><pubDate>Tue, 07 Jul 2026 06:10:43 GMT</pubDate></item><item><title>Dev Mode: Why the developer stopped asking “what did you mean?”</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/dev-mode-i-khendoff-razrabotchiku/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/dev-mode-i-khendoff-razrabotchiku/</guid><description>Previously, the correspondence of the designer and developer looked something like this: “And the indentation here is 16 or 20?”, “Is this the same button as on the main or new?”, “What color is it?”.</description><pubDate>Mon, 06 Jul 2026 06:03:12 GMT</pubDate></item><item><title>Wikivibe layout directory: 700+ source code templates for vibcoding</title><link>https://wikivibe.dev/en/vibe-design/novosti/katalog-gotovykh-maketov-vibedesign-wikivibe/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/katalog-gotovykh-maketov-vibedesign-wikivibe/</guid><description>On Wikivibe launched a catalog of ready-made VibeDesign templates - 798 layouts in 8 categories: landing pages, dashboards, components, design systems, animations, authorization, SaaS and online stores. All with GitHub source code, demo and support for 59 stacks. How to use as a builder – take different pieces and build a site.</description><pubDate>Sun, 05 Jul 2026 13:24:32 GMT</pubDate></item><item><title>Code-to-Canvas: Developer generates code – it enters Figma as editable layers</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/code-to-canvas-figma-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/code-to-canvas-figma-workflow/</guid><description>Как работает Code-to-Canvas workflow: перенос сгенерированного интерфейса из кода в Figma, редактируемые слои и контроль качества макета.</description><pubDate>Sun, 05 Jul 2026 06:05:07 GMT</pubDate></item><item><title>Specifications that read: what to write and what to throw away</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/spetsifikatsii-chto-pisat-chto-net/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/spetsifikatsii-chto-pisat-chto-net/</guid><description>Как писать спецификации, которые реально читают разработчики: что фиксировать, что убрать, как описывать состояния, ограничения и поведение компонентов.</description><pubDate>Sat, 04 Jul 2026 06:02:28 GMT</pubDate></item><item><title>How to reduce the consumption of Claude tokens: a complete guide for developers and vibcoders</title><link>https://wikivibe.dev/en/spravka/kak-snizit-rashod-tokenov-claude/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/kak-snizit-rashod-tokenov-claude/</guid><description>A practical guide to reducing the consumption of Claude and Claude Code tokens: task model selection, effort levels, prompt caching (-90% on repeated requests), context management, subagents, /compact, MAX THINKING TOKENS. Real cases: -72% of the team expenses for 3 months.</description><pubDate>Fri, 03 Jul 2026 06:59:42 GMT</pubDate></item><item><title>Brand Color System: The Science Behind Why Certain Colors Make You Buy</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tsvetovaya-sistema-bolshe-chem-palitra/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tsvetovaya-sistema-bolshe-chem-palitra/</guid><description>Как строить цветовую систему бренда: роли цветов, контраст, эмоциональный эффект, токены и правила применения вместо случайной палитры.</description><pubDate>Fri, 03 Jul 2026 06:02:59 GMT</pubDate></item><item><title>Figma MCP + Claude Code: How AI reads your file and writes lossless code</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-mcp-claude-code-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-mcp-claude-code-workflow/</guid><description>Как связка Figma MCP и Claude Code помогает читать макеты, переносить дизайн в код и снижать потери между компонентами, токенами и реализацией.</description><pubDate>Thu, 02 Jul 2026 06:04:50 GMT</pubDate></item><item><title>Sonnet 5 out, Fable 5 back: Anthropic closes June with double-hit</title><link>https://wikivibe.dev/en/novosti/claude-sonnet-5-fable-5-vozvrashhenie-iyul-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-sonnet-5-fable-5-vozvrashhenie-iyul-2026/</guid><description>On June 30, 2026, Anthropic released the Claude Sonnet 5, the most agentic mid-range model with a performance close to Opus 4.8 at a price of $2/million tokens. On the same day, the Commerce Department removed export controls from Fable 5 and Mythos 5, and on July 1, Fable 5 returned to users around the world.</description><pubDate>Thu, 02 Jul 2026 05:43:07 GMT</pubDate></item><item><title>GEO Promotion: How to Get into Alice’s Answers, ChatGPT, Google AI, and DeepSeek – The Complete 2026 Guide</title><link>https://wikivibe.dev/en/seo/geo-prodvizhenie-otvety-alisy-chatgpt-google-ai-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/geo-prodvizhenie-otvety-alisy-chatgpt-google-ai-2026/</guid><description>GEO (Generative Engine Optimization) – optimization for neural output of Yandex Alice, Google AI Overview, ChatGPT, DeepSeek and GigaChat. We analyze how GEO differs from SEO, how the algorithms of each neural network work, what content is cited, what UGC platforms give a result and what stages the strategy consists of.</description><pubDate>Wed, 01 Jul 2026 14:49:59 GMT</pubDate></item><item><title>Figma AI Agent: what to check before trusting the canvas</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-ai-agent-canvas-chto-umeet/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-ai-agent-canvas-chto-umeet/</guid><description>A practical look at Figma AI Agent: context, editable layers, iterations, design-system rules and checks before handoff.</description><pubDate>Wed, 01 Jul 2026 06:05:34 GMT</pubDate></item><item><title>Vibecraft from Yandex: AI platform for creating sites and applications without code</title><link>https://wikivibe.dev/en/rabochee-mesto/item/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/item/</guid><description>Yandex opened public access to Vibecraft on June 25, 2026. We analyze how the service works, what is able, how it differs from conventional designers, how the technical basis is arranged (SourceCraft, Yandex Cloud, Yandex AI Studio), how much it costs and for whom it is suitable.</description><pubDate>Wed, 01 Jul 2026 03:51:37 GMT</pubDate></item><item><title>Figma components that survive updates: variants, auto layout and tokens</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/komponenty-i-varianty-v-figma/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/komponenty-i-varianty-v-figma/</guid><description>How to structure Figma components so library updates preserve states, spacing, content and predictable implementation.</description><pubDate>Tue, 30 Jun 2026 06:03:23 GMT</pubDate></item><item><title>Mobile-first in 2026: Why the desktop approach kills conversions</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/adaptivnyy-dizayn-mobile-first-v-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/adaptivnyy-dizayn-mobile-first-v-2026/</guid><description>Почему mobile-first остаётся базой UX в 2026 году: как проектировать экран от телефона, не терять конверсию и не ломать десктопную версию.</description><pubDate>Mon, 29 Jun 2026 06:05:10 GMT</pubDate></item><item><title>Handoff is dead: design and code now live in the same space. MCP changes rules</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/handoff-umer-mcp-menyaet-pravila/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/handoff-umer-mcp-menyaet-pravila/</guid><description>Почему классический handoff уходит в прошлое: как MCP связывает дизайн и код, меняет передачу макетов и повышает ответственность дизайн-системы.</description><pubDate>Sun, 28 Jun 2026 06:03:30 GMT</pubDate></item><item><title>How to give an AI agent a project memory: rules, linters, examples and evals instead of magic</title><link>https://wikivibe.dev/en/agenti/ai-agent-project-memory-rules-linters-evals/</link><guid isPermaLink="true">https://wikivibe.dev/en/agenti/ai-agent-project-memory-rules-linters-evals/</guid><description>Why Repository Access is Not Enough for an AI Agent and How to Build a Project Memory System to Make Codex, Copilot, and Other Tools Work Predictably.</description><pubDate>Sat, 27 Jun 2026 14:53:41 GMT</pubDate></item><item><title>SOLID in simple words: how to build code that will not fall apart with the growth of the project</title><link>https://wikivibe.dev/en/server-i-logika/solid-arhitektura/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/solid-arhitektura/</guid><description>SOLID in simple words: how to build code that will not fall apart with the growth of the project Detailed and understandable language SOLID for beginners: what all five principles mean, why they are needed in a real project and how they help to control the code that writes AI.</description><pubDate>Sat, 27 Jun 2026 10:43:49 GMT</pubDate></item><item><title>The interface that changes itself: how to design for real-time personalization</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/personalizatsiya-ui-realtime-adaptivnyy-interfeys/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/personalizatsiya-ui-realtime-adaptivnyy-interfeys/</guid><description>Как проектировать интерфейсы с realtime-персонализацией: состояния, правила адаптации, границы AI-решений и контроль предсказуемости UX.</description><pubDate>Sat, 27 Jun 2026 06:03:55 GMT</pubDate></item><item><title>The U.S. government will approve access to GPT-5.6 for every customer: an unprecedented solution</title><link>https://wikivibe.dev/en/novosti/gpt-5-6-pravitelstvo-ssha-odobrenie-dostupa/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-6-pravitelstvo-ssha-odobrenie-dostupa/</guid><description>The Trump administration has required OpenAI to release GPT-5.6 only in limited previews with approval from each client by the federal government. Discuss what is confirmed by The Information, Axios, Reuters and Bloomberg, why this is called a “Mythos-like” threat, and how it relates to the shutdown of Fable 5 and Mythos 5 from Anthropic two weeks ago</description><pubDate>Fri, 26 Jun 2026 03:29:12 GMT</pubDate></item><item><title>Codex Continues to Fail on June 25: What Really Happens Is a One-time Failure or a Chronic Quotas Problem</title><link>https://wikivibe.dev/en/novosti/codex-openai-sboy-23-25-iyunya-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-openai-sboy-23-25-iyunya-2026/</guid><description>By June 25, 2026, complaints against Codex had not stopped: all five components of the service were marked with a warning status, and the issues tracker on GitHub contained more than 7,300 open bugs, including mass reports of instant quota exhaustion. Let’s look at the official chronology, the real reason, and why it doesn’t look like a single failure, but an ongoing systemic problem.</description><pubDate>Thu, 25 Jun 2026 10:41:19 GMT</pubDate></item><item><title>Factory.ai and Droid: what is a software factory and how agents go through the entire development cycle from ticket to release</title><link>https://wikivibe.dev/en/rabochee-mesto/factory-ai-droid-obzor-platformy/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/factory-ai-droid-obzor-platformy/</guid><description>Factory.ai is a platform for autonomous Droid agents for enterprise development. Missions architecture, model independence, sovereign deployment up to isolated networks, results on Terminal-Bench, prices and real cases Nvidia, Adobe, MongoDB, Zapier.</description><pubDate>Thu, 25 Jun 2026 10:33:25 GMT</pubDate></item><item><title>Prototype in two hours: AI workflow that I use on every project</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/prototip-za-2-chasa-ai-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/prototip-za-2-chasa-ai-workflow/</guid><description>AI-воркфлоу для быстрого прототипа за два часа: постановка задачи, генерация вариантов, проверка UX, сборка экрана и подготовка к handoff.</description><pubDate>Thu, 25 Jun 2026 06:03:51 GMT</pubDate></item><item><title>Figma Config 2026: Canvas becomes a working environment for code, animation and agents</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-config-2026-chto-pokazali/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-config-2026-chto-pokazali/</guid><description>Figma hosted Config 2026 at the Moscone Center in San Francisco. Dylan Field took to the stage with one idea: Canvas is no longer a place for layouts - it is a work environment in which code, animation, shaders and AI agents live simultaneously. That&apos;s what they showed.</description><pubDate>Wed, 24 Jun 2026 21:59:59 GMT</pubDate></item><item><title>Content factory: how to build a system of automatic generation of videos, carousels and posts for social networks</title><link>https://wikivibe.dev/en/avtomatizatsiya/kontent-zavod-avtomaticheskaya-generatsiya-video-karuseli/</link><guid isPermaLink="true">https://wikivibe.dev/en/avtomatizatsiya/kontent-zavod-avtomaticheskaya-generatsiya-video-karuseli/</guid><description>A complete guide to content factories on n8n: automatic video generation with AI-avatars, carousels for Instagram and cross-posting to dozens of sites. The architecture of the conveyor, specific tools (HeyGen, Sora, Veo, Blotato, Carouselin), real cases with numbers and pitfalls - Ban accounts, Typhoon filter, quality degradation.</description><pubDate>Wed, 24 Jun 2026 08:03:04 GMT</pubDate></item><item><title>GPT-5.6: What&apos;s confirmed and what&apos;s just a rumor - reviewing all sources before the proposed release</title><link>https://wikivibe.dev/en/novosti/gpt-5-6-slukhi-i-podtverzhdennye-fakty/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-6-slukhi-i-podtverzhdennye-fakty/</guid><description>Discuss all available data about GPT-5.6 from OpenAI: the only confirmed signal is a record in Codex logs, everything else (the context of 1.5M tokens, the code names iris-alpha and ember-alpha, June 25) are contradictory rumors. It shows where sources converge and diverge, and why most articles on GPT-5.6 should be viewed with suspicion.</description><pubDate>Wed, 24 Jun 2026 06:44:36 GMT</pubDate></item><item><title>The five-field form sank the startup. How to design forms correctly</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/formy-i-inputy-ux-luchshie-praktiki/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/formy-i-inputy-ux-luchshie-praktiki/</guid><description>The startup was selling B2B analytics. The product worked, the demo was delighted, there were more than two hundred leads per month in the pipeline. Six months later, the company closed. On...</description><pubDate>Wed, 24 Jun 2026 06:02:49 GMT</pubDate></item><item><title>Interactive prototype in Figma: how to convince the customer from the first show</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/interaktivnye-prototipy-v-figma/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/interaktivnye-prototipy-v-figma/</guid><description>The customer sits across the street, opens the laptop, and 40 seconds later he says, &quot;Can I show you how this will work?&quot; You open Figma, click on the frame.</description><pubDate>Tue, 23 Jun 2026 06:02:04 GMT</pubDate></item><item><title>Bezos at VivaTech 2026: AI won’t take away jobs, it will create jobs deficits – and why not everyone agrees</title><link>https://wikivibe.dev/en/novosti/bezos-vivatech-2026-ai-rabochie-mesta/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/bezos-vivatech-2026-ai-rabochie-mesta/</guid><description>At Europe’s largest technology conference, VivaTech 2026, in Paris, Amazon founder Jeff Bezos said artificial intelligence would create a labor shortage, not unemployment. We analyze his arguments about the Prometheus project, the reaction of critics and the real statistics of reductions against the background of AI for May 2026.</description><pubDate>Mon, 22 Jun 2026 14:08:07 GMT</pubDate></item><item><title>Five Automatic Accessibility Checking Tools – and Where Each of Them Gets Wrong</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/avtomaticheskie-instrumenty-proverki-a11y/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/avtomaticheskie-instrumenty-proverki-a11y/</guid><description>Open any website, run Lighthouse, and see Accessibility: 98. Close the tab with a sense of accomplishment. Try going through the same site with...</description><pubDate>Mon, 22 Jun 2026 06:02:44 GMT</pubDate></item><item><title>WCAG: a boring acronym that will protect you from lawsuits</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/chto-takoe-wcag-i-pochemu-eto-vazhno/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/chto-takoe-wcag-i-pochemu-eto-vazhno/</guid><description>Open your product and try to reach your target action without using a mouse. Just Tab, Enter, Gunners. If in a minute you swear, congratulations.</description><pubDate>Sun, 21 Jun 2026 06:02:35 GMT</pubDate></item><item><title>50 Interviews per Hour: How AI Synthesis Changes UX without Losing Quality</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/ai-sintez-issledovaniy-50-intervyu-za-chas/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/ai-sintez-issledovaniy-50-intervyu-za-chas/</guid><description>An hour ago, you finished a series of 50 user interviews. Six weeks of team work: recruiting, decryption, coding, synthesis of insights. Today...</description><pubDate>Sat, 20 Jun 2026 08:04:09 GMT</pubDate></item><item><title>AI-generated interface vs human: where the user feels the difference</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/ai-ui-vs-human-ui-gde-granitsa/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/ai-ui-vs-human-ui-gde-granitsa/</guid><description>Take two checkout screens: one generated by LLM on a short prompt, the other assembled by a product designer in two sprints. The screenshot shows the difference in...</description><pubDate>Sat, 20 Jun 2026 07:01:41 GMT</pubDate></item><item><title>File and Layer Organization in Figma: A System That Works in a Year</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/organizatsiya-faylov-i-sloyov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/organizatsiya-faylov-i-sloyov/</guid><description>Open the Figma file you made a year ago. Find the final version of the main screen. Set the time. If it took more than thirty seconds, you have no...</description><pubDate>Sat, 20 Jun 2026 03:02:02 GMT</pubDate></item><item><title>AI generates inaccessible interfaces: how to check and fix it automatically</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/accessibility-v-ai-generatsii-interfeysov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/accessibility-v-ai-generatsii-interfeysov/</guid><description>Open the inspector in the browser and walk Tab on the last screen that the AI assistant generated for you. Most likely, the trick is jumping in the wrong direction, half...</description><pubDate>Sat, 20 Jun 2026 02:04:33 GMT</pubDate></item><item><title>Brand Book and Design System are not the same thing. Confusion cost us a month</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/brand-book-vs-design-system-v-chyom-raznitsa/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/brand-book-vs-design-system-v-chyom-raznitsa/</guid><description>у 15 min reading · brand book · design system · documentation &quot;We need a brand beech,&quot; said the marketing director. &quot;OK, let&apos;s make a design system.&quot;.</description><pubDate>Sat, 20 Jun 2026 01:04:05 GMT</pubDate></item><item><title>SVG, PNG, WebP: how the wrong export format breaks the site</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/eksport-iz-figma-chto-kogda-ispolzovat/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/eksport-iz-figma-chto-kogda-ispolzovat/</guid><description>The logo on the landing weighs 800 KB and is washed on the retin. The icon of the social network in the footer is JPG with a white rectangle around. Photo of the hero - PNG at 4 MB, because...</description><pubDate>Sat, 20 Jun 2026 00:01:35 GMT</pubDate></item><item><title>70% delete the app after the first screen. How to make an onboarding that leaves</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/onboarding-pervyy-ekran-kotoryy-ne-brosayut/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/onboarding-pervyy-ekran-kotoryy-ne-brosayut/</guid><description>The user downloaded the app, opened it, watched the first screen and deleted it. Not because the product is bad. In the first 30 seconds, he didn’t know why.</description><pubDate>Fri, 19 Jun 2026 23:06:34 GMT</pubDate></item><item><title>I showed the prototype to real people -- they broke everything in ten minutes. That&apos;s what I learned</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/testirovanie-prototipa-s-realnymi-polzovatelyami/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/testirovanie-prototipa-s-realnymi-polzovatelyami/</guid><description>I was sure the prototype was ready. Three weeks of iterations, licked screens, neat microanimations, thoughtful onboarding. Brought five to the corridor test...</description><pubDate>Fri, 19 Jun 2026 23:03:07 GMT</pubDate></item><item><title>AI Design Leader: Who it is, what it can do and how to become one in 2026</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ai-design-leader-kto-eto-i-kak-stat/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ai-design-leader-kto-eto-i-kak-stat/</guid><description>The term appeared without an announcement. No one called the conference or rewrote job descriptions. It’s just that between 2025 and 2026, it was discovered that designers who started using AI seriously—not as a toy, but as infrastructure—worked fundamentally differently. Hurry. With more influence. At another level of autonomy. They are called AI Design Leaders. This is not an official position on the staffing table. It’s more of a practice: a designer who has rebuilt the entire workflow around AI and thereby transcends the role of the “model maker.” In this article - what is this role, how it is arranged in real teams, what skills are needed and how to get there.</description><pubDate>Fri, 19 Jun 2026 22:34:23 GMT</pubDate></item><item><title>The A/B test destroyed my favorite design. And that was the best lesson</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/a-b-testy-dlya-dizaynerov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/a-b-testy-dlya-dizaynerov/</guid><description>I&apos;ve been drawing this screen for three weeks. Reworked the composition, selected the intonation of illustrations, argued with the product about the length of the title. At the review, the design was praised, in...</description><pubDate>Fri, 19 Jun 2026 21:02:15 GMT</pubDate></item><item><title>How to transfer animations to the developer so that he does not simplify them to static</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/peredacha-animatsiy-i-sostoyaniy-v-razrabotku/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/peredacha-animatsiy-i-sostoyaniy-v-razrabotku/</guid><description>The animation in Figma looks like magic: easing is soft, elements breathe, transitions hold attention. You open production in two weeks and you see fade in...</description><pubDate>Fri, 19 Jun 2026 19:42:46 GMT</pubDate></item><item><title>Site audit through PageSpeed, Lighthouse and Core Web Vitals: step-by-step analysis</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/pagespeed-lighthouse-core-web-vitals-audit/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/pagespeed-lighthouse-core-web-vitals-audit/</guid><description>In 2021, Google officially included Core Web Vitals in the ranking algorithm. Since then, site speed is not only a UX metric, but also an SEO factor. A slow site loses search and conversion positions at the same time. The problem is that most teams run PageSpeed every six months, see a score of 47, shrug their shoulders and close the tab. Because it is unclear what to fix, in what order, and how it affects real users. This article is a practical algorithm. How to read reports, what each metric means, where to look for problems and how to fix them. No water, no specifics.</description><pubDate>Thu, 18 Jun 2026 09:47:57 GMT</pubDate></item><item><title>How to Concept Interfaces with GLM-5.2: Agent Codes, Designer Directs</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/glm-52-interface-concepting-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/glm-52-interface-concepting-workflow/</guid><description>The usual path to the UI concept: described the problem → painted in Figma → showed → remade. At least half a day in one direction, if you need to try three - a day and a half. GLM-5.2 coded HTML/CSS directly on z.ai → opened in the browser → direction is clear in 10 minutes. Try three options, an hour. It&apos;s not a replacement for Figma. This is another tool for the other stage: quick visual thinking before you open the editor. And this is where the GLM-5.2 works better than most alternatives, because its main specialty is front-end.</description><pubDate>Thu, 18 Jun 2026 09:43:19 GMT</pubDate></item><item><title>how to turn ChatGPT into Codex through an MCP connector</title><link>https://wikivibe.dev/en/github/devspace-chatgpt-to-codex-mcp/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/devspace-chatgpt-to-codex-mcp/</guid><description>devspace is an open-source MCP connector built on a Codex hackathon. It allows you to use GPT-5.5 Pro from ChatGPT for planning and research, and Codex for writing code, while bypassing the separate rate limits of both products.</description><pubDate>Thu, 18 Jun 2026 04:29:35 GMT</pubDate></item><item><title>CustDev that doesn&apos;t lie: How to ask questions to get the truth</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/custdev-kak-sprashivat-polzovateley-pravilno/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/custdev-kak-sprashivat-polzovateley-pravilno/</guid><description>Ask five people if they like your idea and five will say yes. Run the product on these answers and no one will buy. It&apos;s not a CustDev bug. It&apos;s his...</description><pubDate>Thu, 18 Jun 2026 03:01:33 GMT</pubDate></item><item><title>Agentic UX: How to design interfaces when AI acts for the user</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/agentic-ux-dizayn-interfeysov-dlya-ai-agentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/agentic-ux-dizayn-interfeysov-dlya-ai-agentov/</guid><description>The user clicks “Book me a flight to Lisbon next weekend cheaper” and leaves to pour coffee. He returns in a minute and the agent...</description><pubDate>Thu, 18 Jun 2026 02:01:45 GMT</pubDate></item><item><title>Is red a mistake? Not for everyone. Why color should not be used as a single signal</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/tsvet-kak-edinstvennyy-signal-pochemu-eto-oshibka/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/tsvet-kak-edinstvennyy-signal-pochemu-eto-oshibka/</guid><description>Open any analytics. The red chart -- something&apos;s broken. The red plaque is a mistake. The red dot is unread and requires attention. It seems to be...</description><pubDate>Thu, 18 Jun 2026 01:01:01 GMT</pubDate></item><item><title>Figma Dev Mode: why developers finally stopped complaining about handoff</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/figma-dev-mode-polnyy-razbor/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/figma-dev-mode-polnyy-razbor/</guid><description>Previously, the transfer of the layout to the development looked something like this. The designer throws a link to Figma in the chat. The developer opens, searches for the right screen among the twenty.</description><pubDate>Thu, 18 Jun 2026 00:02:47 GMT</pubDate></item><item><title>Go through your website without a mouse. You will probably be stuck on the third screen</title><link>https://wikivibe.dev/en/vibe-design/dostupnost/klaviaturnaya-navigatsiya-v-ui/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dostupnost/klaviaturnaya-navigatsiya-v-ui/</guid><description>Close your eyes, move your mouse, remove your hand from the trackpad. Open your product and go through the main scenario - registration, ordering, creation of a product.</description><pubDate>Wed, 17 Jun 2026 23:02:17 GMT</pubDate></item><item><title>Auto Layout: Why without it you lose hours on what should take minutes</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/auto-layout-polnoe-rukovodstvo/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/auto-layout-polnoe-rukovodstvo/</guid><description>Open any project where the layout was drawn without Auto Layout. Move the block by 8 pixels to the right and everything will go: indentations curves, buttons of different heights, text.</description><pubDate>Wed, 17 Jun 2026 22:02:56 GMT</pubDate></item><item><title>The voice of the brand and the visual say different things - it destroys trust. How to catch it</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tone-of-voice-i-ego-svyaz-s-vizualom/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tone-of-voice-i-ego-svyaz-s-vizualom/</guid><description>й 16 min reading · tone of voice · visual language · brand consistency Fintech company. The site is strict, dark blue, serif fonts, minimalism - everything.</description><pubDate>Wed, 17 Jun 2026 21:01:00 GMT</pubDate></item><item><title>CJM in 30 minutes: a map of the user’s path that is actually used in the work</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/karty-puti-polzovatelya-cjm/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/karty-puti-polzovatelya-cjm/</guid><description>Open any Miro board that says &quot;CJM&quot; in the title. With a probability of 80% you will see a beautiful multi-colored sheet with 12 columns, which was made for six months.</description><pubDate>Wed, 17 Jun 2026 20:23:31 GMT</pubDate></item><item><title>Skills in Figma MCP: How to Transmit Your Team Rules to AI in a Single File</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-mcp-skills-brendovye-pravila/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-mcp-skills-brendovye-pravila/</guid><description>Each designer on the team writes AI prompts in their own way. One asks for “make a component of the card”, the second – “a card according to our design guide, tokens from ...”.</description><pubDate>Wed, 17 Jun 2026 20:01:04 GMT</pubDate></item><item><title>Insights from Studies No One Reads: How to Document</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/kak-dokumentirovat-insayty-iz-issledovaniy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/kak-dokumentirovat-insayty-iz-issledovaniy/</guid><description>Go to any Notion major product team and find the Research folder. Inside there are dozens of documents: interview reports, usability test results, etc.</description><pubDate>Wed, 17 Jun 2026 18:02:20 GMT</pubDate></item><item><title>How to design a product: from Figma to a working link without a developer</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/dizayner-sam-deployit-figma-v-vercel/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/dizayner-sam-deployit-figma-v-vercel/</guid><description>The designer made a layout, defended the stakeholders, handed over to the developer - and left to wait. Wait a week. Two. Then the changes, then the back is not ready, then the release.</description><pubDate>Wed, 17 Jun 2026 17:02:25 GMT</pubDate></item><item><title>The correct font sells. Wrong is scary. Learning how to choose</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tipografika-kak-golos-brenda/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/tipografika-kak-golos-brenda/</guid><description>ша 16 min reading · typography · branding · design The same text: &quot;Your safety is our priority.&quot; It&apos;s written Comic Sans, you laugh. Written in subtle...</description><pubDate>Wed, 17 Jun 2026 16:01:41 GMT</pubDate></item><item><title>The four interface states that 90% of designers forget</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/sostoyaniya-interfeysa-empty-loading-error-success/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/sostoyaniya-interfeysa-empty-loading-error-success/</guid><description>Open any fresh layout in Figma - the main product screen, dashboard, tape. With a probability of almost one there is drawn one state: all is well.</description><pubDate>Wed, 17 Jun 2026 15:01:15 GMT</pubDate></item><item><title>Microanimation that Boosts Conversion by 34%: A Mechanical Discussion</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/mikrovzaimodeystviya-i-obratnaya-svyaz/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/mikrovzaimodeystviya-i-obratnaya-svyaz/</guid><description>The “Buy” button has not changed by a pixel. Same color, same size, same inscription. One thing has changed: when guided, it barely drops by 2...</description><pubDate>Wed, 17 Jun 2026 14:14:20 GMT</pubDate></item><item><title>Anti-AI Aesthetics: Why Handmade Is 10 to 50 Times More Expensive – and How to Make Money</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/anti-ai-estetika-ruchnaya-rabota-premium/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/anti-ai-estetika-ruchnaya-rabota-premium/</guid><description>In 2015, handmade was a marketing word. Handmade could be put on anything and raise the price by 30 percent. In 2020, it worked worse...</description><pubDate>Wed, 17 Jun 2026 14:13:30 GMT</pubDate></item><item><title>Tokens in Figma: Configure once and never manually change colors</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/rabota-s-tokenami-v-figma/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/rabota-s-tokenami-v-figma/</guid><description>Open any Figma file from a year ago. Count how many shades of gray there are. Seven? Twelve? Now compare with what is described in the guideline...</description><pubDate>Wed, 17 Jun 2026 07:02:48 GMT</pubDate></item><item><title>Wikivibe network: a catalog of developers, designers and AI specialists launched</title><link>https://wikivibe.dev/en/novosti/wikivibe-network-zapusk-katalog-lyudey/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/wikivibe-network-zapusk-katalog-lyudey/</guid><description>On Wikivibe, the Network section is launched - a catalog of people around AI development: vibcoders, designers, founders, analysts and customers. How to create a card, how moderation works, why you need a link to Telegram and how to use a network to search for clients, work and collaborations</description><pubDate>Wed, 17 Jun 2026 06:41:48 GMT</pubDate></item><item><title>I generated a brand for zero rubles. That&apos;s what went wrong</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/ai-generatsiya-brendinga-vozmozhnosti-i-riski/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/ai-generatsiya-brendinga-vozmozhnosti-i-riski/</guid><description>In February 2025, I launched a small product. The deadlines were burning, there was no branding budget, and I decided: I will deal with it myself using AI. Midjourney for images,...</description><pubDate>Wed, 17 Jun 2026 06:02:04 GMT</pubDate></item><item><title>U.S. blocks Fable 5 and Mythos 5 for everyone: What citizenship export controls mean for Anthropic users</title><link>https://wikivibe.dev/en/novosti/anthropic-fable-5-export-control-citizenship-verification/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/anthropic-fable-5-export-control-citizenship-verification/</guid><description>On June 12, 2026, the U.S. government ordered Anthropic to block access to Fable 5 and Mythos 5 for all foreign nationals inside and outside the U.S., including its own employees. Discuss what happened, why and what it means for the future of citizenship verification in the AI industry.</description><pubDate>Wed, 17 Jun 2026 05:41:22 GMT</pubDate></item><item><title>Three companies have redesigned through AI. One failed. Let&apos;s see why</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/redizayn-brenda-cherez-ai-keysy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/redizayn-brenda-cherez-ai-keysy/</guid><description>The years 2024-2025 were the first wave of real brand redesigns with significant participation of AI tools – not as an experiment, but as the main workflow.</description><pubDate>Wed, 17 Jun 2026 05:02:03 GMT</pubDate></item><item><title>Tactile aesthetics in digital design: how to add humanity without losing usability</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/taktilnaya-estetika-v-tsifre-chelovechnost/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/taktilnaya-estetika-v-tsifre-chelovechnost/</guid><description>When Notion added the uneven texture of the page to the mobile app, it seemed like a trifle. When Linear made the interface feel metallic...</description><pubDate>Wed, 17 Jun 2026 04:01:59 GMT</pubDate></item><item><title>Neo-brutalism vs. AI-average: when rough design wins over smooth design</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/neo-brutalism-kak-otvet-na-ai-vyravnivanie/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/neo-brutalism-kak-otvet-na-ai-vyravnivanie/</guid><description>There are two sites. One is perfect. Smooth gradients, thin shadows, cards with soft rounds, icons from a single set, Inter 400 font on a white background.</description><pubDate>Wed, 17 Jun 2026 03:02:01 GMT</pubDate></item><item><title>Tabs, drawers, breadcrumbs: which navigation pattern drops conversions</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/patterny-navigatsii-tabs-drawers-breadcrumbs/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/patterny-navigatsii-tabs-drawers-breadcrumbs/</guid><description>Navigation is the last thing you think about when a product grows. First add a feature, then another, then a partition, then &quot;let&apos;s cram it in here too.&quot; In...</description><pubDate>Wed, 17 Jun 2026 02:01:35 GMT</pubDate></item><item><title>Golden Screen: one reference screen that protects design from degradation in AI generation</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/golden-screen-metod-kontrolya-ai-generatsii/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/golden-screen-metod-kontrolya-ai-generatsii/</guid><description>Open any project where design is done with AI for at least a couple of months. Compare the screen from the first week and the screen from this one. You&apos;ll probably see the drift:.</description><pubDate>Wed, 17 Jun 2026 01:00:59 GMT</pubDate></item><item><title>Logos that are outdated in 2026 – and what to do instead</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/logotip-v-2026-trendy-i-antitrendy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/logotip-v-2026-trendy-i-antitrendy/</guid><description>In 2019, a logo with thin serifs, a monogram and a delicate pastel color meant “modern premium”. In 2023, it became “another D2C.”.</description><pubDate>Wed, 17 Jun 2026 00:02:26 GMT</pubDate></item><item><title>I redesigned the AI. Here&apos;s what happened - honestly and without embellishment</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/ai-redizayn-sayta-poshagovyy-protsess/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/ai-redizayn-sayta-poshagovyy-protsess/</guid><description>In March, I decided to check whether it is possible to give a redesign of the landing page to Claude Design and get a result that is not ashamed to show the client. Not “help write a prompt,” but a real iterative redesign from scratch through AI.</description><pubDate>Sun, 14 Jun 2026 22:52:16 GMT</pubDate></item><item><title>72% of designers use generative AI – and 91% say it gets better</title><link>https://wikivibe.dev/en/vibe-design/novosti/figma-state-of-designer-2026-issledovanie/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/figma-state-of-designer-2026-issledovanie/</guid><description>Figma State of the Designer 2026 shows that 72% of designers are already using generative AI, and 91% of them see an increase in the quality of work.</description><pubDate>Sun, 14 Jun 2026 10:43:38 GMT</pubDate></item><item><title>Redesign ROI: How to Prove the Value of Design Changes Before They Are Launched</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/metriki-redizayna-kak-dokazat-roi/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/metriki-redizayna-kak-dokazat-roi/</guid><description>“We need a redesign,” says the designer. &quot;Why?&quot; says the CEO. “Well, the interface is outdated, users complain, and that’s important,” he says. &quot;No budget,&quot; says the CEO.</description><pubDate>Sun, 14 Jun 2026 04:47:04 GMT</pubDate></item><item><title>Conversion funnel: where users leave and what the designer does with it</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/voronka-konversii-gde-uhodyat-polzovateli/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/voronka-konversii-gde-uhodyat-polzovateli/</guid><description>The conversion funnel is a loss map. On the left are all the users who started. On the right are those who completed it. Between them are all those who left at every step.</description><pubDate>Sun, 14 Jun 2026 04:47:04 GMT</pubDate></item><item><title>A/B testing for designers: an algorithm that produces honest results</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ab-testirovanie-dlya-dizaynerov-poshagovo/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ab-testirovanie-dlya-dizaynerov-poshagovo/</guid><description>A/B testing is the most commonly misused tool in product development. Not because it&apos;s complicated. Because it is used as a confirmation of a decision that has already been made, not as a tool for finding the truth.</description><pubDate>Sun, 14 Jun 2026 04:47:04 GMT</pubDate></item><item><title>CAC and UX: Where Design Loses Users in the Engagement Funnel</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/cac-ux-gde-dizayn-teryaet-polzovatelya/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/cac-ux-gde-dizayn-teryaet-polzovatelya/</guid><description>CAC (Customer Acquisition Cost) – how much it costs to attract one paying user. For most businesses, this is one of the most painful expenses.</description><pubDate>Sun, 14 Jun 2026 04:47:03 GMT</pubDate></item><item><title>LTV and Design: How Visual Decisions Affect User Lifetime Value</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ltv-dizayn-svyaz-vizualnykh-resheniy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/ltv-dizayn-svyaz-vizualnykh-resheniy/</guid><description>LTV (Lifetime Value) - how much money one user brings for the entire period of use of the product. It’s one of the most important business metrics, and most designers are convinced it’s not about them.</description><pubDate>Sun, 14 Jun 2026 04:47:03 GMT</pubDate></item><item><title>How to Measure UX Quality in Numbers: SUS, HEART, and PURE Without Boring</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/kak-izmeryat-kachestvo-ux-v-tsifrakh/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/kak-izmeryat-kachestvo-ux-v-tsifrakh/</guid><description>“Design is good” is not an argument. “The design is good because SUS = 78, the task completion rate = 87%, and none of the eight users made a critical error.”.</description><pubDate>Sun, 14 Jun 2026 04:47:03 GMT</pubDate></item><item><title>Product design dashboards: metrics worth checking every week</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/dashboard-produktovogo-dizaynera-metriki/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/dashboard-produktovogo-dizaynera-metriki/</guid><description>Build a useful product design dashboard: connect user behaviour, UX signals, business outcomes and decisions without chasing vanity metrics.</description><pubDate>Sun, 14 Jun 2026 04:47:03 GMT</pubDate></item><item><title>Retention Rate and design: which UI solutions drop retention and which expand</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/retention-rate-dizayn-i-uderzhaniye/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/retention-rate-dizayn-i-uderzhaniye/</guid><description>Retention is the most honest metric. It can&apos;t be spun with push notifications for long. It is impossible to buy discounts for the second month without a real product. Retention grows only when the user finds enough in the product.</description><pubDate>Sun, 14 Jun 2026 04:47:03 GMT</pubDate></item><item><title>North Star Metric: How to choose the top metric and why most people choose the wrong one</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/north-star-metric-kak-vybrat-pravilno/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/north-star-metric-kak-vybrat-pravilno/</guid><description>Spotify North Star has audition time. Airbnb has the number of nights booked. WhatsApp has the number of messages sent. Each of them has one number that says, &quot;If that number goes up, we&apos;re moving in the right direction.&quot;.</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>Product Hierarchy: How to Link UX Solutions to Business Metrics</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/ierarhiya-metrik-produkta-dlya-dizaynera/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/ierarhiya-metrik-produkta-dlya-dizaynera/</guid><description>The designer redesigned the onboarding. Users began to pass it faster. The designer is pleased. The product looks at revenue - it hasn&apos;t grown. &quot;Why did you even do that?&quot;</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>How to prove that the redesign worked: metrics that convince management</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/metriki-uspekha-redizayna/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/metriki-uspekha-redizayna/</guid><description>The redesign is underway. The team is happy - it looks better, it is more convenient to use. The management looks at us and asks, &quot;So, did this make us money?&quot;</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>Steakholders vs. redesign: how to convince with numbers, not aesthetics</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-ubedit-steykkholderov-v-redizayne/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-ubedit-steykkholderov-v-redizayne/</guid><description>&quot;I like the way it is now.&quot; &quot;Users are used to it.&quot; “Why touch what works?” &quot;We don&apos;t have time for that right now.&quot;.</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>Technical Debt in Design: The Invisible Problem That Slows Down the Team</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/tekhnicheskiy-dolg-v-dizayne/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/tekhnicheskiy-dolg-v-dizayne/</guid><description>The technical debt in the code is discussed at every retro. Design debt is almost never. Although the consequences are the same: work slows down, mistakes multiply, new tasks become more expensive.</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>Before/After: How to Show the Value of a Redesign to Be Believed</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/do-posle-kak-dokumentirovat-izmeneniya/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/do-posle-kak-dokumentirovat-izmeneniya/</guid><description>&quot;Better beautiful&quot; is not an argument. Beautiful - subjective. &quot;Better&quot; is not an argument. Better for whom, by what criteria?</description><pubDate>Sun, 14 Jun 2026 04:47:02 GMT</pubDate></item><item><title>10 Nielsen heuristics: how to find critical errors in any interface in an hour</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/evristicheskiy-analiz-interfeysa/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/evristicheskiy-analiz-interfeysa/</guid><description>Jacob Nielsen formulated his 10 heuristics in 1994. Thirty years later, they work because they describe the fundamental principles of human-system interaction rather than specific UI patterns.</description><pubDate>Sun, 14 Jun 2026 04:47:01 GMT</pubDate></item><item><title>One-day UX Audit: A Checklist That Finds Critical Problems to Users</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-provesti-ux-audit/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-provesti-ux-audit/</guid><description>Most UX problems don’t need to be looked for with expensive research and weeks of testing. You can see them with the naked eye if you know where to look.</description><pubDate>Sun, 14 Jun 2026 04:47:01 GMT</pubDate></item><item><title>How to Show What AI Thinks: Patterns of Agent Progress Animation</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/animatsiya-progressa-ai-agenta-ux/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/animatsiya-progressa-ai-agenta-ux/</guid><description>Spinner is designed for operations with a length of 0.5-2 seconds. LLM query takes 4-15 seconds. Multi-step task of the agent - up to a few minutes. During this time, the spinner ceases to work as an indicator of progress and becomes a source of anxiety: “What’s going on?”, “The system is hovering?”, “Is it worth waiting?”</description><pubDate>Sun, 14 Jun 2026 04:46:59 GMT</pubDate></item><item><title>When animation interferes: signals that you overdid - and how to roll back</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/kogda-animatsiya-meshaet-a-ne-pomogaet/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/kogda-animatsiya-meshaet-a-ne-pomogaet/</guid><description>The point of transition from “helps” to “interferes” passes unnoticed. Added one animation - good. Then another one. Then more. At some point, the user begins to wait until everything is finished before he can continue working.</description><pubDate>Sun, 14 Jun 2026 04:46:59 GMT</pubDate></item><item><title>AI Animates for You: What Tool 2026 Really Works</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/ai-generatsiya-animatsiy-tekushchie-instrumenty/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/ai-generatsiya-animatsiy-tekushchie-instrumenty/</guid><description>The AI in animation 2026 is not one tool. These are different classes for different tasks. Mixing their purpose is the most common mistake: expect a video generation tool to write CSS animation, or that a code agent will create illustrative animation from scratch.</description><pubDate>Sun, 14 Jun 2026 04:46:58 GMT</pubDate></item><item><title>Transitions that do not nauseate: screen changing patterns for mobile and web</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/perekhody-mezhdu-ekranami-patterny/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/perekhody-mezhdu-ekranami-patterny/</guid><description>Switching between screens is the most common motion pattern and the most common breaking UX. A bad transition is disorienting: the user does not understand where he was, where he is now, what happened.</description><pubDate>Sun, 14 Jun 2026 04:46:58 GMT</pubDate></item><item><title>Easing, duration, delay: three parameters that make animation live, not cartoon</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/printsipy-animatsii-easing-duration-delay/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/printsipy-animatsii-easing-duration-delay/</guid><description>You can take the right type of animation, the right component, and still get something mechanical or cartoonish. Three parameters determine how much animation feels like real: easing, duration, delay.</description><pubDate>Sun, 14 Jun 2026 04:46:58 GMT</pubDate></item><item><title>Motion Design That Helps, Not Irritates: Principles That Work</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/osnovy-motion-dizayna-dlya-ui/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/osnovy-motion-dizayna-dlya-ui/</guid><description>The interface without animations is not neutral. It communicates through instant switching states that the brain has difficulty tracking. I pressed the button and suddenly found myself on another page. Did something happen? Where was I? Where am I now?</description><pubDate>Sun, 14 Jun 2026 04:46:58 GMT</pubDate></item><item><title>MCP server of your design system: connect the AI agent to the components directly</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/mcp-server-dizayn-sistemy-podklyuchenie/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/mcp-server-dizayn-sistemy-podklyuchenie/</guid><description>&quot;Create a card like our system&quot; without MCP - the agent looks at the codebase and guesses. Finds something like a card, adapts. The result is close but not the same: another borderradius, another structure of props, another name that now needs to be searched for and corrected.</description><pubDate>Sun, 14 Jun 2026 04:46:55 GMT</pubDate></item><item><title>LLM Readable Documentation: How to Write Components So AI Doesn&apos;t Invent the Wheel</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/llm-readable-dokumentatsiya-komponentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/llm-readable-dokumentatsiya-komponentov/</guid><description>In May 2026, a real job posting Senior Product Designer featured a requirement that a year ago did not exist: “Create and maintain system documentation readable by designers, engineers, and LLMs like Claude.”.</description><pubDate>Sun, 14 Jun 2026 04:46:55 GMT</pubDate></item><item><title>Storybook: Why the developer tool has become indispensable for designers</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/storybook-dlya-dizaynerov/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/storybook-dlya-dizaynerov/</guid><description>Storybook was created for developers – an environment for isolated component development without running the entire application. The designers who started using it say one thing: “I don’t understand how it worked without it.”.</description><pubDate>Sun, 14 Jun 2026 04:46:55 GMT</pubDate></item><item><title>AI Draws Out of Your Style: How to Get It to Follow a Design System</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/dizayn-sistema-ai-kak-ne-poteryat-konsistentnost/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/dizayn-sistema-ai-kak-ne-poteryat-konsistentnost/</guid><description>AI explained that the buttons are called Button/Primary, accent E94560, font Bricolage Grotesque. This session is all right. Closed the chat. Opened a new one - again Inter, again blue button, again shadcn by default.</description><pubDate>Sun, 14 Jun 2026 04:46:55 GMT</pubDate></item><item><title>Dark theme in one day – if you set the variables correctly in advance</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/tyomnaya-tema-arkhitektura-cherez-peremennye/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/tyomnaya-tema-arkhitektura-cherez-peremennye/</guid><description>There are two ways to add a dark topic. One: you open each component, you change colors manually, you watch half crumble, you redo three days, you still miss something. Second, you create Dark Mode in Figma Variables, you set the dark values, you switch -- everything gets updated in a second. One day instead of three.</description><pubDate>Sun, 14 Jun 2026 04:46:54 GMT</pubDate></item><item><title>Atomic design in practice: stop sculpting the interface from scratch every time</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/atomarnyy-dizayn-na-praktike/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/atomarnyy-dizayn-na-praktike/</guid><description>In a project without a system, each new screen starts from scratch. The designer draws a button — not the same as on the previous screen, similar. A different padding. A little different typeface. In a year, the product has 40 options of the button, where logic should be 4.</description><pubDate>Sun, 14 Jun 2026 04:46:54 GMT</pubDate></item><item><title>Design Tokens: Why Products Always Look Different Without Them</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/tokeny-tsvet-tipografika-otstupy/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/tokeny-tsvet-tipografika-otstupy/</guid><description>In a team, three developers make three different product sections. Everyone has a “basic blue” in their head, but everyone has their own idea of what blue it is. One writes 1A1A2E. Second 1B1B30. The third takes a pipette from Figma, but misses the pixel — it turns out 1A1C2E.</description><pubDate>Sun, 14 Jun 2026 04:46:54 GMT</pubDate></item><item><title>Without a design system, you do the same thing over and over again</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/chto-takoe-dizayn-sistema-i-zachem-ona-nuzhna/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/chto-takoe-dizayn-sistema-i-zachem-ona-nuzhna/</guid><description>Take any product over a year old and open three different screens. Find the Save button on each. You’ll probably see three slightly different buttons: padding is slightly different, borderradius is slightly different, and the font is a different size. Nobody did that on purpose. The first developer did not find the right component and wrote his own. The second set up the library to make it faster. The third one was copied from another screen.</description><pubDate>Sun, 14 Jun 2026 04:46:53 GMT</pubDate></item><item><title>Kimi K2.7 Code: a new open source model of Moonshot AI for agent coding</title><link>https://wikivibe.dev/en/novosti/kimi-k2-7-code-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/kimi-k2-7-code-release/</guid><description>Moonshot AI has released the Kimi K2.7 Code, an open-source 1 trillion MoE model for agent programming with a stated 30% reduction in reasoning tokens. We analyze architecture, benchmarks, prices and independent criticism from practitioners.</description><pubDate>Sat, 13 Jun 2026 17:38:30 GMT</pubDate></item><item><title>OpenAI under fire: FSU shooting, Florida lawsuit against Sam Altman and subpoena from 42 attorneys general - a week before IPO</title><link>https://wikivibe.dev/en/novosti/openai-fsu-florida-lawsuit-attorneys-general-ipo-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/openai-fsu-florida-lawsuit-attorneys-general-ipo-2026/</guid><description>The full chronology of OpenAI’s legal crisis: the Florida State University shooting, the first-ever state lawsuit against an AI company, a criminal investigation, and a coalition of 42 attorneys general with a massive agenda – all in the week since announcing a trillion-dollar IPO.</description><pubDate>Sat, 13 Jun 2026 14:47:23 GMT</pubDate></item><item><title>Claude Fable 5 banned on third day after release: what happened</title><link>https://wikivibe.dev/en/novosti/claude-fable-5-banned-national-security/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-fable-5-banned-national-security/</guid><description>The U.S. government has urgently ordered Anthropic to disable Claude Fable 5 and Mythos 5 for all global users, three days after the release. Discuss the timeline: from the announcement of the most powerful model to export restrictions for reasons of national security.</description><pubDate>Sat, 13 Jun 2026 08:41:54 GMT</pubDate></item><item><title>GLM-5.2 Released: Zhipu Opens Up Its Most Powerful Open Source Model – 1M Context, MIT License and Open Source Next Week</title><link>https://wikivibe.dev/en/novosti/glm-5-2-zhipu-release-june-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/glm-5-2-zhipu-release-june-2026/</guid><description>On June 13, 2026, Zhipu AI (Z.ai) made GLM-5.2 available to GLM Coding Plan users. What is known about the new model: 1M context, improved long tasks, MIT license, open-source next week. Context: From GLM-5 to 5.2 in 4 months.</description><pubDate>Sat, 13 Jun 2026 08:23:05 GMT</pubDate></item><item><title>Vibe Design 2026: How AI is changing design – from pixels to emotion n</title><link>https://wikivibe.dev/en/vibe-design/novosti/vibe-design-2026-kak-ii-menyaet-dizayn/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/novosti/vibe-design-2026-kak-ii-menyaet-dizayn/</guid><description>What is Vibe Design in 2026: how AI changed the role of designer, why imperfection beats algorithmic polishing, what tools top designers use, and how to get started with the vibe approach today.</description><pubDate>Sat, 13 Jun 2026 07:50:26 GMT</pubDate></item><item><title>Designer as an AI director: skills that matter after generation</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/dizayner-kak-rezhisser-ai-novye-navyki/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/dizayner-kak-rezhisser-ai-novye-navyki/</guid><description>How the designer role changes with AI: framing problems, directing iterations, protecting quality, validating flows and making decisions visible.</description><pubDate>Fri, 12 Jun 2026 20:42:58 GMT</pubDate></item><item><title>Lottie: How to send animation to production without pain and loss of quality</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/lottie-animatsii-dlya-prodakshena/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/lottie-animatsii-dlya-prodakshena/</guid><description>The designer made a beautiful animation in After Effects. The developer got the file. Then the pain begins: the GIF is too heavy, the video does not scale, SVG does not animate properly. Lottie solves this – but only if you know how to cook it. Lottie is a format that converts After Effects animations to JSON. The file weighs 600 times less than a GIF of the same quality, renders natively on the web, iOS, Android and React Native, and scales losslessly. The problems do not start with the format, but with the fact that no one explained the rules at every stage - from the designer to the deploy.</description><pubDate>Fri, 12 Jun 2026 20:08:56 GMT</pubDate></item><item><title>Framer Motion in One Evening: Animate React Components as Pros</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/framer-motion-prakticheskiy-gayd/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/framer-motion-prakticheskiy-gayd/</guid><description>Most Framer Motion tutorials teach the same thing: Replace &quot;&lt;div&quot; with &quot;&lt;motion.div&quot; and add &quot;animate={{{opacity: 1 }}}&quot; is done. It takes ten minutes, not an evening. The evening is needed for another: to understand why animations twitch, how to properly animate the output of the element, how not to inflate the bundle and why the options are not syntactic sugar, but a fundamentally different approach to orchestration. This guide is about what is really needed in the project. No theory for theory.</description><pubDate>Fri, 12 Jun 2026 20:01:58 GMT</pubDate></item><item><title>CSS animations without a library: a production checklist</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/css-animatsii-chto-umeet-brauzer/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/css-animatsii-chto-umeet-brauzer/</guid><description>A practical CSS animation guide: transitions, keyframes, transform, opacity, reduced motion, interaction states and production limits.</description><pubDate>Fri, 12 Jun 2026 19:58:31 GMT</pubDate></item><item><title>Six checks of the AI interface before showing to the customer: a checklist of real errors</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/kak-proverit-ai-sgenerirovannyy-interfeys/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/kak-proverit-ai-sgenerirovannyy-interfeys/</guid><description>Lovable generated screens in an hour. Looks good. I think we can show it. It is at this point that most people are wrong. AI makes a happy path – the scenario where the user does everything right, there is enough data, there are no errors. But the product doesn&apos;t live in a happy path. He lives in situations that are not described in the prompt: an empty list on the first day, a hung request, text that does not fit in the card, a button that looks the same on three different screens. The six tests below are not a theory. These are the specific places where the AI interface breaks down most often.</description><pubDate>Fri, 12 Jun 2026 18:50:17 GMT</pubDate></item><item><title>Jobs to Be Done in design: turn research into product decisions</title><link>https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/jobs-to-be-done-v-dizayn-praktike/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/issledovaniya-i-ux-metody/jobs-to-be-done-v-dizayn-praktike/</guid><description>Use Jobs to Be Done to connect user situations, motivations, product decisions and measurable design outcomes instead of copying feature requests.</description><pubDate>Fri, 12 Jun 2026 18:33:33 GMT</pubDate></item><item><title>AI bot for customers on Telegram, WhatsApp and MAX: a complete guide to how it works, what to consider and what risks</title><link>https://wikivibe.dev/en/avtomatizatsiya/ai-bot-telegram-whatsapp-max-klientskiy-servis/</link><guid isPermaLink="true">https://wikivibe.dev/en/avtomatizatsiya/ai-bot-telegram-whatsapp-max-klientskiy-servis/</guid><description>A complete guide to AI bots for customer service: how scripted bots, LLM agents, and hybrids work, what algorithms are used, what human escalation is, what risks exist, and what is critical to consider before launch. For business on Telegram, WhatsApp and MAX.</description><pubDate>Fri, 12 Jun 2026 11:55:25 GMT</pubDate></item><item><title>Dokploy vs Kubernetes: What’s the difference and what to choose for deploy</title><link>https://wikivibe.dev/en/zapusk-i-khosting/dokploy-vs-kubernetes-raznitsa-i-vybor/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/dokploy-vs-kubernetes-raznitsa-i-vybor/</guid><description>Detailed comparison of Dokploy and Kubernetes: architecture, complexity, scaling, cost, ecosystem. When Dokploy is enough and when Kubernetes is needed – with specific selection criteria for different team sizes and projects.</description><pubDate>Fri, 12 Jun 2026 11:40:17 GMT</pubDate></item><item><title>Animation libraries for websites in 2026: what to take and at what stage</title><link>https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/biblioteki-animatsiy-dlya-saytov-obzor-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/motion-i-animatsiya/biblioteki-animatsiy-dlya-saytov-obzor-2026/</guid><description>When you generate a site through AI, animation is the last frontier where the question of “what to use” still needs to be solved. Lovable will default to Motion. Cursor will offer GSAP if requested. But the choice of tool does not depend on personal preferences, but on the task: a simple transition, a scrolling effect, an interactive component or a finished file from the designer. Below are eight tools broken down by real-world use cases with prices up to June 2026.</description><pubDate>Fri, 12 Jun 2026 10:38:35 GMT</pubDate></item><item><title>AGENTS.md, CLAUDE.md, .cursorrules: what format your AI reads and how to set it up</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/agents-md-dlya-dizaynera-kontekst/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/agents-md-dlya-dizaynera-kontekst/</guid><description>You open Cursor, Lovable or Claude Code and describe the task. AI is starting to work. But how does he know your buttons are called Button/Primary, not btn-main? That you don&apos;t have Inter? What is not allowed in the src/lib/billing/ folder? Not if you didn&apos;t tell me. And each time to explain it again in the Prompt is not a workflow, it is a waste of time. To do this, there are steering files: markdown documents in the repository that AI reads automatically before starting work. In 2024-2025, each instrument came up with its own format. In 2026, the standard appeared, but the old formats did not go away.</description><pubDate>Fri, 12 Jun 2026 06:34:22 GMT</pubDate></item><item><title>AI Averaging: Why All Products Have Started to Look the Same and How to Get Out of It</title><link>https://wikivibe.dev/en/vibe-design/brending-i-aydentika/ai-dizayn-shadcn-shablonizatsiya-problema/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/brending-i-aydentika/ai-dizayn-shadcn-shablonizatsiya-problema/</guid><description>Open five startup landing pages launched in 2026. Purple blue gradient on the hero. Inter or Roboto. Three icon cards. &quot;Get Started&quot; button. A block of customer logos. It&apos;s not a coincidence or a trend. This is a structural problem called distributional convergence.</description><pubDate>Fri, 12 Jun 2026 06:28:25 GMT</pubDate></item><item><title>Vibe coding for designers: where the workflow helps and fails</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/vibe-coding-dlya-dizaynerov-zachem-znat/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/vibe-coding-dlya-dizaynerov-zachem-znat/</guid><description>What vibe coding changes for designers: prototyping, states, code context, collaboration with AI and the limits that still require engineering judgement.</description><pubDate>Fri, 12 Jun 2026 06:24:52 GMT</pubDate></item><item><title>The Three Layers of Vibe Design: What Stage Does the Tool Really Work</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/tri-sloya-vibe-design-kakoy-instrument-kogda/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/tri-sloya-vibe-design-kakoy-instrument-kogda/</guid><description>Everyone has seen this: a designer generates a screen in an hour that looks like a finished product. Then open the second screen and everything falls apart. Another component, another indentation, another button. It&apos;s not a tool problem. This is the problem that the tools are confused by purpose. In 2026, each layer of work has its own class of tools. Using Lovable where Cursor is needed is like doing the final layout in Figma Make. Technically possible, almost painful.</description><pubDate>Fri, 12 Jun 2026 05:44:03 GMT</pubDate></item><item><title>Google Flow: How to create a video from the ground up – from Prompt to Export</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/google-flow-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/google-flow-guide/</guid><description>You open Flow, you see a blank canvas and a text input field. It seems that it is enough to write a “beautiful sunset” and ready. In 40 seconds, you get eight seconds of blurry sky without sound or mood. It’s not about the tool – it’s about the fact that Flow works on a different logic than most AI generators. It&apos;s closer to the set than the image searcher.</description><pubDate>Thu, 11 Jun 2026 23:17:25 GMT</pubDate></item><item><title>Reasoning effort in GPT-5.4 and GPT-5.5: when to use low, medium, high and xhigh</title><link>https://wikivibe.dev/en/spravka/gpt-5-reasoning-effort-low-medium-high-xhigh/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/gpt-5-reasoning-effort-low-medium-high-xhigh/</guid><description>The reasoning.effort parameter in GPT-5.4 and GPT-5.5 – none, low, medium, high, xhigh – directly affects the quality, speed and cost of the response. Discuss what each level means, real numbers by latency and price, and how to choose the right level for your task.</description><pubDate>Thu, 11 Jun 2026 14:45:51 GMT</pubDate></item><item><title>How to Work with Codex: A Complete Guide to OpenAI Codex CLI</title><link>https://wikivibe.dev/en/rabochee-mesto/kak-rabotat-s-codex-polnoe-rukovodstvo/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/kak-rabotat-s-codex-polnoe-rukovodstvo/</guid><description>Codex is OpenAI’s terminal AI agent for writing and editing code. Discuss what Codex is, how to set up commands to use, how to configure security through sandbox and approval policy, and how to connect AGENTS.md, MCP and profiles.</description><pubDate>Thu, 11 Jun 2026 14:37:20 GMT</pubDate></item><item><title>How to Navigate in a Telegram Bot: Inline buttons, reply menus, commands and Mini App</title><link>https://wikivibe.dev/en/telegram-boty/navigatsiya-telegram-bot-knopki-menyu/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/navigatsiya-telegram-bot-knopki-menyu/</guid><description>How to navigate in a Telegram bot: three menus and buttons with examples of code in Python and Node.js. Inline buttons, reply keyboard, commands via BotFather, Menu button and Mini App. When to use and how to build a structure.</description><pubDate>Thu, 11 Jun 2026 14:22:43 GMT</pubDate></item><item><title>Claude Fable 5 “hacked” in a day: Pliny the Liberator bypassed the protection of Anthropic and leaked the system prompt</title><link>https://wikivibe.dev/en/novosti/claude-fable-5-jailbreak-pliny-liberator/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-fable-5-jailbreak-pliny-liberator/</guid><description>Discuss what happened to Claude Fable 5: how Pliny the Liberator bypassed security classifiers the day after release, what techniques he used, what contained a leaked 120,000-character system pump and what it means for the security architecture based on the classifiers.</description><pubDate>Thu, 11 Jun 2026 05:50:10 GMT</pubDate></item><item><title>Vibcoding in Bitrix24: an honest analysis of what works, where the traps are and why it is more difficult than promised</title><link>https://wikivibe.dev/en/rabochee-mesto/vibecoding-bitrix24-honest-review/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/vibecoding-bitrix24-honest-review/</guid><description>We analyze the bundle of vibcoding with Bitrix24 and 1C-Bitrix without marketing: the real limitations of VibeCode, why AI hallucinates XML, what is necessary for normal operation with 1C, and what security risks AI development creates within the corporate ecosystem.</description><pubDate>Thu, 11 Jun 2026 05:10:09 GMT</pubDate></item><item><title>How to start the service yourself: everything that is given on courses on vibcoding - in one article</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/slug-kak-zapustit-servis-samomu-vibecoding/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/slug-kak-zapustit-servis-samomu-vibecoding/</guid><description>A designer who knows how to vibcoding does not depend on the developer. He&apos;s got a service idea -- and in a day or two, there&apos;s a live link that you can give to anyone. It&apos;s not a noukod. The code is real - it&apos;s just written by the agent, not you. Your job is to understand the task, describe it accurately, verify the result and give a specific feedback. This is what designers do better than most developers. The guide is built on the logic of a real project: tools → speck → interface → deploy → database with authorization → AI functions and integration → tests → portfolio.</description><pubDate>Thu, 11 Jun 2026 00:23:58 GMT</pubDate></item><item><title>Figma, Claude Code and React: build a traceable design system</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-claude-code-react-design-system/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/figma-claude-code-react-design-system/</guid><description>Connect Figma rules to React implementation with tokens, components, project instructions, checks and a clear handoff path.</description><pubDate>Thu, 11 Jun 2026 00:00:38 GMT</pubDate></item><item><title>Nobody reads your screen. Here&apos;s why - and how to change it</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/ierarkhiya-i-struktura-ekrana/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/ierarkhiya-i-struktura-ekrana/</guid><description>Users don&apos;t read screens. They&apos;re scanning them. The Nielsen Norman Group conducted a large-scale study with eye-tracking: 232 participants, thousands of pages. The conclusion is that the eye moves along predictable routes and misses most of the text. This means that the text you have carefully verified will not be seen by most users. And a beautiful design only works if it has the right stopping points for the view.</description><pubDate>Wed, 10 Jun 2026 23:34:14 GMT</pubDate></item><item><title>Why users leave in 3 seconds and how to fix it</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/osnovy-ux-chto-delaet-interfeys-ponyatnym/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/osnovy-ux-chto-delaet-interfeys-ponyatnym/</guid><description>The user opens the page. He doesn&apos;t have a task to figure out - he just assesses: is this what I need? Will it take a long time? Is that even clear? If the answers don’t come quickly, they leave. Not because of bad design. Because the brain makes a decision “too difficult” before the person has time to realize it. Three seconds is not a pretty number for a headline. When a page loads longer than three seconds, the bounce rate begins to rise sharply. At up to five seconds, about 38% of users have already left. This is data on the download speed – but the same logic works for the perception of content: if in the first seconds the interface did not answer the question “where I got and why”, the person closes. This article outlines the specific reasons why this happens and what to do about each of them.</description><pubDate>Wed, 10 Jun 2026 19:13:31 GMT</pubDate></item><item><title>AI gave a bad result – how to notice it before the customer sees it</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/kak-otsenivat-kachestvo-ai-generatsii/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/kak-otsenivat-kachestvo-ai-generatsii/</guid><description>AI design generators have become faster and more accurate, but they still have a characteristic class of problems. Not blunders - it is quiet, which do not immediately catch the eye, but which the customer notices when he sees the screen for the first time. And then you explain, not show the work. The designer’s job is to catch these problems before the show, not after. In this article - specific signals that the result requires revision, and checklist for quick verification.</description><pubDate>Wed, 10 Jun 2026 19:03:13 GMT</pubDate></item><item><title>7 AI design mistakes that make portfolios look generic</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/tipichnye-oshibki-novichka-v-ai-dizayne/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/tipichnye-oshibki-novichka-v-ai-dizayne/</guid><description>Seven practical AI design mistakes: weak reasoning, missing states, generic screens, unverified output and portfolios without a clear designer role.</description><pubDate>Wed, 10 Jun 2026 18:55:28 GMT</pubDate></item><item><title>I made a screen in 58 minutes from scratch</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/ya-sdelal-rabochiy-ekran-za-58-minut-s-nulya-vot-kak/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/ya-sdelal-rabochiy-ekran-za-58-minut-s-nulya-vot-kak/</guid><description>Previously, the screen in Figma is three hours minimum. First you look for references, then you build a grid, then you rearrange the components, then you rework because something is wrong. It&apos;s now 58 minutes from an empty canvas to a layout that can be shown. It&apos;s not &quot;AI will draw it all by itself.&quot; This is a specific workflow where the AI shuts down the routine and you make the decisions. Let&apos;s analyze the steps - with prompts, timing and typical rakes.</description><pubDate>Wed, 10 Jun 2026 18:38:16 GMT</pubDate></item><item><title>How to Work with AI Assistants in Design</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/kak-rabotat-s-ai-assistentami-v-dizayne/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/kak-rabotat-s-ai-assistentami-v-dizayne/</guid><description>Most people work with AI assistants in the same way: write a request, get the result, if you do not like it – write again. It works. But this is not how people who get consistently good results from AI work. The difference is not the instrument. The difference is how you talk to him.</description><pubDate>Wed, 10 Jun 2026 14:09:09 GMT</pubDate></item><item><title>Minimum stack for designer in 2026</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/minimalnyy-stek-dizaynera-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/minimalnyy-stek-dizaynera-2026/</guid><description>The most common mistake when switching to AI design is trying to put together a full stack at once. Stitch, Figma Make, v0, Lovable, Framer, Midjourney, Reve, plus five more tools to try and end up using nothing normally. Design in 2026 is not one task, it is five: research, idea, generation, polishing, handoff. No instrument closes all five well. The minimum stack is one strong tool per phase, no more.</description><pubDate>Wed, 10 Jun 2026 11:26:47 GMT</pubDate></item><item><title>What is VibeDesign and how it differs from classic design</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/chto-takoe-vibedesign-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/chto-takoe-vibedesign-2026/</guid><description>In early 2025, researcher Andrei Karpathi tweeted about “wibcoding,” an approach in which you completely trust AI implementation and stop thinking about how code works. The tweet received 4.5 million views. By March 2026, the same idea had made its way to design — and got its name. VibeDesign is neither a tool nor a trend. It&apos;s a shift in where the interface starts.</description><pubDate>Wed, 10 Jun 2026 10:09:38 GMT</pubDate></item><item><title>Design as Code: How to Pack Vision into a File and Give It to the Team</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/dizayn-kak-kod-skill-fayly-nastroshennost-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/dizayn-kak-kod-skill-fayly-nastroshennost-2026/</guid><description>Ask any LLM to do a landing without additional instructions. Get: Inter, white background, purple gradient in hero, four cards in grid, barely noticeable hover. Anthropic calls this “distributional convergence” – models reproduce a statistical center of design decisions from training data. The center is average. Average is nothing. Skill files cure that. But more importantly, they turn a design judgment — something that lives in the mind of an experienced designer — into a reusable artifact that can be passed on to the agent, the team, the next project.</description><pubDate>Wed, 10 Jun 2026 04:50:51 GMT</pubDate></item><item><title>Google AI Studio + Figma Make + Codex: a bundle in which design and code are no longer separate stages</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/ai-studio-figma-make-codex-workflow-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/ai-studio-figma-make-codex-workflow-2026/</guid><description>Most AI workflows in design solve one problem – to accelerate the generation of screens. The other solution is to remove the moment when a design is transferred to development and loses half of its meaning along the way. AI Studio is not just a UI generator. Figma Make is not just an AI button in Figma. And Codex is not just a smart auto kit. Together, they form an assembly line in which context is not lost on any transition.</description><pubDate>Wed, 10 Jun 2026 04:21:38 GMT</pubDate></item><item><title>Stitch + Figma: How the bundle works, which is already used by all normal teams</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/stitch-figma-svyazka-workflow-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/stitch-figma-svyazka-workflow-2026/</guid><description>There are two types of designers in 2026. The question is whether Stitch will kill Figma. The second is still arguing - they have already done three projects in a week, using both tools together. Stitch and Figma are not competitors. These are two parts of the same conveyor, and the sooner you understand this, the faster it gets.</description><pubDate>Wed, 10 Jun 2026 04:09:42 GMT</pubDate></item><item><title>DESIGN.md is a single file that solves the main problem of vibcoding: “AI beige”</title><link>https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/design-md-ai-beige/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/osnovy-vibe-design/design-md-ai-beige/</guid><description>DESIGN.md is an open format for Google Stitch, which describes the design system of the project in YAML and Markdown so that it is understood by Cursor, Claude Code, v0 and other AI agents. We analyze the structure, tokens, CLI and where to get ready files.</description><pubDate>Tue, 09 Jun 2026 22:40:26 GMT</pubDate></item><item><title>Claude Fable 5: Anthropic has released a public version of Mythos – the most powerful model in the open access</title><link>https://wikivibe.dev/en/novosti/claude-fable-5-anthropic-mythos-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-fable-5-anthropic-mythos-release/</guid><description>On June 9, 2026, Anthropic released the Claude Fable 5, the first public Mythos model. What it is, how it differs from Mythos Preview, how the safeguards work, who got access, and why it matters.</description><pubDate>Tue, 09 Jun 2026 17:12:20 GMT</pubDate></item><item><title>Wikivibe MCP: how to connect a site to AI agents and why it is necessary</title><link>https://wikivibe.dev/en/novosti/wikivibe-mcp-ai-agents/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/wikivibe-mcp-ai-agents/</guid><description>Wikivibe has launched a public MCP server. Discuss what MCP is in simple terms, how to connect to Codex and Claude, what practical benefits it gives the user and the site, and how GEO differs from conventional SEO.</description><pubDate>Tue, 09 Jun 2026 08:25:44 GMT</pubDate></item><item><title>How to safely store API keys in a project: .env, GitHub Secrets, server variables</title><link>https://wikivibe.dev/en/bezopasnost/api-keys-secure-storage-env-secrets/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/api-keys-secure-storage-env-secrets/</guid><description>How to properly store API keys, tokens and passwords in the project: environment variables, .env files, GitHub Secrets, Vault. What you can not commit, how to check that the keys have not leaked, and how to fix the situation if leaked.</description><pubDate>Mon, 08 Jun 2026 09:03:55 GMT</pubDate></item><item><title>What to do if the API sometimes fails to respond: queues, retry and circuit breaker in simple words</title><link>https://wikivibe.dev/en/integratsii-i-api/api-queue-retry-circuit-breaker-for-beginners/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/api-queue-retry-circuit-breaker-for-beginners/</guid><description>Explain in simple terms: what to do when the external API does not respond, freezes or falls. Task queues, repeated attempts with a delay, a circuit breaker pattern - without complex theory, with analogies and clear code.</description><pubDate>Mon, 08 Jun 2026 05:01:54 GMT</pubDate></item><item><title>How to connect an external API: keys, limits, retry, timeout, logging and fallback</title><link>https://wikivibe.dev/en/integratsii-i-api/external-api-keys-retry-timeout-logging-fallback/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/external-api-keys-retry-timeout-logging-fallback/</guid><description>A complete guide to working with external APIs in production: secure key storage, rate limits processing, exponential latency retry, timeouts, query logging and fallback strategies. Code in Node.js and Python.</description><pubDate>Sun, 07 Jun 2026 17:24:32 GMT</pubDate></item><item><title>How to link Telegram bot, website and database: bot architecture writes - site reads</title><link>https://wikivibe.dev/en/telegram-boty/telegram-bot-site-database-architecture/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/telegram-bot-site-database-architecture/</guid><description>Discuss the architecture: Telegram-bot receives data and writes to the database, the site reads the public feed. PostgreSQL, Redis, REST API, webhooks, realtime via SSE. Schemes, code in Node.js and Python, pitfalls.</description><pubDate>Sun, 07 Jun 2026 16:54:15 GMT</pubDate></item><item><title>How to moderate applications in the Telegram bot: queue, statuses, buttons</title><link>https://wikivibe.dev/en/telegram-boty/telegram-bot-moderation-queue/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/telegram-bot-moderation-queue/</guid><description>Step-by-step guide: the bot accepts applications from users, sends them to the administrator for verification, he approves or rejects with buttons. Examples in Python (aiogram) and Node.js explain the architecture.</description><pubDate>Sun, 07 Jun 2026 16:47:40 GMT</pubDate></item><item><title>Yandex targets. Metrics through APIs: Automation instead of manual setup</title><link>https://wikivibe.dev/en/seo/yandex-metrica-goals-api-automation/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/yandex-metrica-goals-api-automation/</guid><description>How to Create and Synchronize Yandex Goals Metrics through the API, not hands in the interface. Script on Node.js, integration with ym() reachGoal, automatic double check</description><pubDate>Sun, 07 Jun 2026 14:34:51 GMT</pubDate></item><item><title>Awesome GPT Image 2 API and Prompts – a powerful resource for working with image generation from OpenAI</title><link>https://wikivibe.dev/en/github/awesome-gpt-image-2-prompts-api/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/awesome-gpt-image-2-prompts-api/</guid><description>Explore Awesome GPT Image 2, the largest collection of 700+ proven prompts and API examples for OpenAI GPT Image 2. Create photos for e-commerce, characters, marketing creatives, UI mockups and illustrations of the highest quality. Ready-made prompts and API guides.</description><pubDate>Sun, 07 Jun 2026 13:18:16 GMT</pubDate></item><item><title>RAG: How to Connect Your Data to a Language Model and Get a Smart Assistant</title><link>https://wikivibe.dev/en/dannye-i-khranenie/rag-baza-znanii-dlya-vibesoding/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/rag-baza-znanii-dlya-vibesoding/</guid><description>RAG (Retrieval-Augmented Generation) is an architecture in which a model answers questions from your data rather than memory. We understand how it works, how to collect from scratch in Python, what vector bases to use and where to really apply in vibcoding.</description><pubDate>Sun, 07 Jun 2026 12:11:27 GMT</pubDate></item><item><title>How to make a parser of Telegram channels without garbage: filtering spam, doubles, vacancies and advertising</title><link>https://wikivibe.dev/en/telegram-boty/telegram-channel-parser-filter/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/telegram-channel-parser-filter/</guid><description>Write a parser of Telegram channels in Python + Telethon from scratch. We filter ads, forwards, doubles through Simhash, vacancies and prohibited topics. Code, architecture, flow control, storage in SQLite and PostgreSQL.</description><pubDate>Sun, 07 Jun 2026 11:34:09 GMT</pubDate></item><item><title>Telegram-authorization on the site: how it works – Login Widget, OIDC, bot-flow and Mini App</title><link>https://wikivibe.dev/en/telegram-boty/telegram-auth-site-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/telegram-auth-site-2026/</guid><description>Full analysis of authorization via Telegram: Login Widget vs new OIDC-floo via oauth.telegram.org vs bot with a one-time link vs initData in Mini App. How sessions are arranged, JWT, checking HMAC signatures, security pitfalls - with code in Node.js and Python.</description><pubDate>Sun, 07 Jun 2026 10:38:28 GMT</pubDate></item><item><title>Moving the site to a new domain without losing SEO: 301, canonical, GSC and Yandex. webmaster</title><link>https://wikivibe.dev/en/seo/domain-migration-seo-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/domain-migration-seo-guide/</guid><description>A complete guide to moving a site to a new domain without losing positions and traffic. 301 redirects, canonical tags, GSC Change of Address, Yandex mirror – a step-by-step plan with examples of code.</description><pubDate>Sun, 07 Jun 2026 09:04:08 GMT</pubDate></item><item><title>How to accelerate the indexing of the site in Yandex and Google: a full guide after publication</title><link>https://wikivibe.dev/en/seo/how-to-speed-up-indexing-yandex-google/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/how-to-speed-up-indexing-yandex-google/</guid><description>Did you publish a website or an article and silence? Discuss by steps: sitemap.xml, IndexNow, Yandex. Webmaster, Google Search Console, bypass, internal links. Everything you need to do immediately after publication.</description><pubDate>Sun, 07 Jun 2026 08:56:15 GMT</pubDate></item><item><title>Best hosting in Russia in 2026: choose by project constraints</title><link>https://wikivibe.dev/en/server-i-logika/luchshiy-hosting-rossiya-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/luchshiy-hosting-rossiya-2026/</guid><description>Compare Russian hosting options by project size, support, backups, deployment control, performance and the risks behind a low monthly price.</description><pubDate>Sat, 06 Jun 2026 11:44:57 GMT</pubDate></item><item><title>Claude Code vs Codex: An honest comparison of 2026 – prices, benchmarks, real reviews</title><link>https://wikivibe.dev/en/rabochee-mesto/claude-code-vs-codex-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/claude-code-vs-codex-2026/</guid><description>Claude Codex or Codex: What to Choose in 2026? Compare prices, benchmarks, real reviews 500+ developers. No Water: Where Claude Code is Better, Where Codex Wins, and Why Smart Teams Use Both.</description><pubDate>Sat, 06 Jun 2026 09:02:56 GMT</pubDate></item><item><title>Vaibcoding on freelancing: which orders to take, and which to bypass</title><link>https://wikivibe.dev/en/s-chego-nachat/vibecoding-freelance-what-orders-to-take/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/vibecoding-freelance-what-orders-to-take/</guid><description>Wybecoding opens freelancing even without experience in programming - but not all orders are equally real. We understand what AI can do well, where it merges, and how not to take a project that will drown you.</description><pubDate>Sat, 06 Jun 2026 07:42:23 GMT</pubDate></item><item><title>S3 Storage: What It Is and Why It Works</title><link>https://wikivibe.dev/en/dannye-i-khranenie/what-is-s3-storage/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/what-is-s3-storage/</guid><description>S3 storage is a cloud-based object storage for files, media, backups, and application data. We understand how S3 works, how it differs from a regular drive, what providers are and how to start using it.</description><pubDate>Sat, 06 Jun 2026 06:44:20 GMT</pubDate></item><item><title>NVIDIA Nemotron 3 Ultra: The Fastest Open Model for Agent AI</title><link>https://wikivibe.dev/en/novosti/nvidia-nemotron-3-ultra/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/nvidia-nemotron-3-ultra/</guid><description>On June 4, 2026, NVIDIA released the Nemotron 3 Ultra, the flagship model of the Nemotron 3 family and by far one of the most productive open language models in the world. This is not just another big LLM: the architecture, the principles of learning and the focus of application are fundamentally different.</description><pubDate>Fri, 05 Jun 2026 13:04:05 GMT</pubDate></item><item><title>Reve 2.0 – a new revolution in 2026 image generation: layouts, 4K and “touchable images”</title><link>https://wikivibe.dev/en/novosti/reve-2-0-2026-4k-image-model-layouts-review/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/reve-2-0-2026-4k-image-model-layouts-review/</guid><description>Reve 2.0 was released on June 3, 2026, the best 4K model for image generation and editing. Discuss how the layouts-based approach works, why it ranked 2nd in Text-to-Image Arena and how it is changing vibcoding + design in 2026.</description><pubDate>Thu, 04 Jun 2026 15:11:13 GMT</pubDate></item><item><title>Anthropic just revealed a 24-minute master class on how to actually tip Claude</title><link>https://wikivibe.dev/en/novosti/claude-promting-conference/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-promting-conference/</guid><description>At the Anthropic conference, Boris, one of the creators of Claude Code, held a practical session and told how to get started, what products to use and how to build a workflow. Publish key ideas without water.</description><pubDate>Thu, 04 Jun 2026 14:47:42 GMT</pubDate></item><item><title>How to properly compose proms for DeepSeek: a complete guide</title><link>https://wikivibe.dev/en/spravka/deepseek-promting/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/deepseek-promting/</guid><description>DeepSeek is a powerful AI model, but many people get mediocre results from it not because the model is bad, but because it is written incorrectly. In this article, you will learn how to formulate queries in order to get accurate, structured and predictable answers.</description><pubDate>Thu, 04 Jun 2026 14:04:11 GMT</pubDate></item><item><title>ECC – 249 skills and 63 agents for Claude Code, Codex and Cursor</title><link>https://wikivibe.dev/en/github/ecc-agent-harness-claude-code-skills-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/ecc-agent-harness-claude-code-skills-guide/</guid><description>ECC is the largest collection of skills, agents and hooks for Claude Code, Codex, Cursor and 10 more instruments. 249 skills, 63 agents, AgentShield, lifelong learning. 205k stars, MIT. Installed by one team.</description><pubDate>Thu, 04 Jun 2026 11:51:46 GMT</pubDate></item><item><title>How to make a landing using AI in an hour - a guide with prompts, Cursor, Lovable and deploy on Vercel</title><link>https://wikivibe.dev/en/interfeis-i-sayty/kak-sdelat-lending-s-pomoshchyu-ai-za-chas/</link><guid isPermaLink="true">https://wikivibe.dev/en/interfeis-i-sayty/kak-sdelat-lending-s-pomoshchyu-ai-za-chas/</guid><description>Step-by-step guide: how to land with AI in an hour - from idea to deploy on Vercel Specific prompts for Cursor and Lovable, landing structure, SEO optimization, mobile adaptation. No code knowledge.</description><pubDate>Thu, 04 Jun 2026 11:47:29 GMT</pubDate></item><item><title>I asked Codex to fix ForstPunk on MacOs Tahoe. He compiled the library from the source books and patched the binary</title><link>https://wikivibe.dev/en/novosti/codex-fixed-frostpunk-crash-macos-openal-patch/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-fixed-frostpunk-crash-macos-openal-patch/</guid><description>Frostpunk dropped on macOS Tahoe Beta with each loss. Codex himself made the diagnosis, compiled OpenAL Soft under x86 64, patched the game’s binary and re-signed the application. The game&apos;s working. The real GPT-5.5 case as an agent.</description><pubDate>Wed, 03 Jun 2026 18:07:36 GMT</pubDate></item><item><title>Error running remote compact task: stream disconnected before completion</title><link>https://wikivibe.dev/en/novosti/codex-error-remote-compact-task-stream-disconnected-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-error-remote-compact-task-stream-disconnected-2026/</guid><description>Error running remote compact task: stream disconnected before completion in Codex. Why it occurs when context is compressed in GPT-5.5 and how to fix it reliably in 2026 Workable solutions that help most users.</description><pubDate>Tue, 02 Jun 2026 09:40:43 GMT</pubDate></item><item><title>MiniMax M3 – 1M tokens, multimodality and frontier coding in one open model</title><link>https://wikivibe.dev/en/novosti/minimax-m3-release-msa-1m-context-multimodal/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/minimax-m3-release-msa-1m-context-multimodal/</guid><description>The MiniMax M3 was released on June 1, 2026 – the first open model with 1M context tokens, native multimodal input and frontier coding simultaneously. MSA architecture, 59% on SWE-Bench Pro, $0.60 per million tokens. The API is working.</description><pubDate>Tue, 02 Jun 2026 05:59:00 GMT</pubDate></item><item><title>VoxCPM2 – Voice and TTS cloning in 30 languages, free and open source</title><link>https://wikivibe.dev/en/github/voxcpm2-tokenizer-free-tts-voice-cloning-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/voxcpm2-tokenizer-free-tts-voice-cloning-guide/</guid><description>VoxCPM2 is an open TTS model with 2B parameters from OpenBMB: 30 languages, cloning voice from a short clip and creating a new voice from a text description. Apache-2.0, pip install, 22.9k stars.</description><pubDate>Sun, 31 May 2026 08:24:46 GMT</pubDate></item><item><title>Automatic Deploy on VPS via GitHub Actions – a step-by-step guide</title><link>https://wikivibe.dev/en/zapusk-i-khosting/github-actions-auto-deploy-vps-ssh-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/github-actions-auto-deploy-vps-ssh-guide/</guid><description>How to Configure Automatic Deployment on VPS through GitHub Actions and SSH: A Step-by-Step Guide for Vibcoders Push to main – and the project itself is updated on the server. It works for Node.js, Next.js, Python, Telegram bots.</description><pubDate>Sun, 31 May 2026 07:19:53 GMT</pubDate></item><item><title>GPT-5.6: What is known about the upcoming release of OpenAI - all the insides, leaks and expectations</title><link>https://wikivibe.dev/en/novosti/gpt-5-6-inside/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-6-inside/</guid><description>OpenAI speeds up the release cycle. Just a month after the launch of GPT-5.5 (April 23, 2026), the next iteration, GPT-5.6, is being actively discussed online. The model has not yet been officially announced, but leaks from Codex’s internal logs, code names, data from predictive markets and developer reports paint a pretty clear picture.</description><pubDate>Sat, 30 May 2026 08:41:36 GMT</pubDate></item><item><title>Running OpenAI Codex locally for free through Ollama</title><link>https://wikivibe.dev/en/rabochee-mesto/run-openai-codex-locally-free-ollama-complete-guide-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/run-openai-codex-locally-free-ollama-complete-guide-2026/</guid><description>Yesterday, the news exploded in the AI community: thanks to the Ollama v0.24+ update, you can now run a full-fledged OpenAI Codex (both desktop application and CLI) completely locally, for free, without API keys, rate limits and sending code to OpenAI servers.</description><pubDate>Fri, 29 May 2026 15:29:45 GMT</pubDate></item><item><title>Claude Opus 4.8: Release review, key improvements, benchmarks and practical application</title><link>https://wikivibe.dev/en/novosti/claude-opus-4-8/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-opus-4-8/</guid><description>Anthropic today released the Claude Opus 4.8 – the next significant update to the flagship line of Opus 4.8 models. The model is positioned as an evolution of Opus 4.7 (April 2026) with an emphasis on increased autonomy, reliability in long-term tasks, improved judgment and efficiency in agentic workflow.</description><pubDate>Thu, 28 May 2026 17:09:43 GMT</pubDate></item><item><title>I asked Codex to fix the TV. He connected to him over the network and did it</title><link>https://wikivibe.dev/en/novosti/codex-connected-to-tv-fixed-ivi-black-screen/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-connected-to-tv-fixed-ivi-black-screen/</guid><description>The AI agent Codex connected to the TV on the network, wrote the script, found the problem with the black screen in Evie and fixed the cartoons. No ADB, no disassembly, just Python and WebSocket. Real case.</description><pubDate>Thu, 28 May 2026 12:27:57 GMT</pubDate></item><item><title>pg-aiguide – MCP server that teaches AI to write the correct PostgreSQL</title><link>https://wikivibe.dev/en/github/pg-aiguide-mcp-server-postgres-ai-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/pg-aiguide-mcp-server-postgres-ai-guide/</guid><description>timescale pg-aiguide is an MCP server and Claude Code plugin that teaches AI to write the correct PostgreSQL code. Semantic search according to official documentation, ready-made skills for best practices. One-team installation.</description><pubDate>Thu, 28 May 2026 07:19:48 GMT</pubDate></item><item><title>Cockpit Tools – one dashboard for all AI IDEs</title><link>https://wikivibe.dev/en/github/cockpit-tools-ai-ide-account-manager-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/cockpit-tools-ai-ide-account-manager-guide/</guid><description>Cockpit Tools is a free desktop manager for 12 AI IDEs at once: Cursor, Codex, GitHub Copilot, Windsurf, Kiro, Gemini CLI and others. Account switching, quota monitoring, multi-opening</description><pubDate>Thu, 28 May 2026 05:41:48 GMT</pubDate></item><item><title>How to Raise Supabase Locally – The Complete Guide to Vibcoders</title><link>https://wikivibe.dev/en/zapusk-i-khosting/supabase-local-setup-complete-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/supabase-local-setup-complete-guide/</guid><description>How to raise Supabase locally through Docker and Supabase CLI: A step-by-step guide. Studio, Auth, Storage, Realtime, migration, and project connectivity are all on a local machine with no cloud.</description><pubDate>Wed, 27 May 2026 12:01:29 GMT</pubDate></item><item><title>What is Kubernetes? A Developer Guide</title><link>https://wikivibe.dev/en/zapusk-i-khosting/what-is-kubernetes-deep-complete-guide-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/what-is-kubernetes-deep-complete-guide-2026/</guid><description>What is Kubernetes: The most detailed guide from basics to advanced concepts. Pods, Deployments, StatefulSets, Services, Ingress, Control Plane, Helm, GitOps, scaling, security, RBAC, Network Policies, real examples and best practices for production.</description><pubDate>Wed, 27 May 2026 06:12:25 GMT</pubDate></item><item><title>What are FTP and SSH? The most detailed and understandable guide for beginners</title><link>https://wikivibe.dev/en/bezopasnost/what-is-ftp-ssh-public-private-keys-complete-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/what-is-ftp-ssh-public-private-keys-complete-guide/</guid><description>What is FTP and SSH in simple words? Complete detailed guide for beginners: how FTP, SSH, SFTP, public and private keys work. Step-by-step customization, security, examples, common bugs and 2026 best practices.</description><pubDate>Wed, 27 May 2026 05:39:29 GMT</pubDate></item><item><title>Branches, Pull Requests and Code Review: A Mature Architecture for Wicoders</title><link>https://wikivibe.dev/en/spravka/pull-requests-and-code-review/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/pull-requests-and-code-review/</guid><description>Branches, Pull Requests and Code Review: A Mature Process Architecture for Vibcoders. As they do in large companies, best practices are AI code review, merger strategies, and Branch Protection Rules setup.</description><pubDate>Mon, 25 May 2026 16:30:06 GMT</pubDate></item><item><title>GitHub Actions: Complete Automation Guide for Vibcoders</title><link>https://wikivibe.dev/en/spravka/github-actions-for-vibecoders/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/github-actions-for-vibecoders/</guid><description>A complete guide to GitHub Actions for Vibcoders and AI developers. Automatic depot, tests, caching, secrets and best practices of automating projects created with the help of AI agents.</description><pubDate>Mon, 25 May 2026 16:27:33 GMT</pubDate></item><item><title>GitHub from scratch: registration, first repository and basic commands</title><link>https://wikivibe.dev/en/spravka/github-from-scratch/</link><guid isPermaLink="true">https://wikivibe.dev/en/spravka/github-from-scratch/</guid><description>A complete step-by-step guide to GitHub from scratch for Vibcoders and AI developers. Registration, installation of Git, creation of the first repository, basic commands and proper work with code from AI agents.</description><pubDate>Mon, 25 May 2026 16:23:23 GMT</pubDate></item><item><title>OpenRouter 2026: A Single API for 400+ AI Models – Review, Integration with Cursor and Claude Code + Payment Blocking Alternatives</title><link>https://wikivibe.dev/en/novosti/openrouter-2026-unified-api-400-models-cursor-claude-alternatives/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/openrouter-2026-unified-api-400-models-cursor-claude-alternatives/</guid><description>Как подключить OpenRouter API через AITunnel: docs.aitunnel.ru, ключи, Cursor, Claude Code, модели и частые ошибки настройки.</description><pubDate>Sat, 23 May 2026 16:11:02 GMT</pubDate></item><item><title>Google I/O 2026: Gemini 3.5 Flash, Antigravity and the New Era of All-Agent Vibcoding</title><link>https://wikivibe.dev/en/novosti/google-io-2026-gemini-3-5-flash-antigravity-vibe-coding/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/google-io-2026-gemini-3-5-flash-antigravity-vibe-coding/</guid><description>Google I/O 2026: Gemini 3.5 Flash and Antigravity Launch a New Era of Agent Vibcoding Learn how AI agents now code, test, and deploy projects themselves. Complete analysis of announcements + practical examples.</description><pubDate>Sat, 23 May 2026 15:24:19 GMT</pubDate></item><item><title>Heretic: Fully automatic removal of censorship from language models</title><link>https://wikivibe.dev/en/github/heretic-automatic-censorship-removal-llm/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/heretic-automatic-censorship-removal-llm/</guid><description>Heretic is a fully automatic tool for removing censorship from language models. It uses advanced abliteration + optimisation. Minimum damage to model intelligence with maximum removal of refusals. Support for most LLMs.</description><pubDate>Mon, 04 May 2026 09:14:44 GMT</pubDate></item><item><title>Goal Maker: Skill for Codex that turns vague long-term goals into a manageable PM cycle</title><link>https://wikivibe.dev/en/github/goal-maker-codex-skill-pm-loop/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/goal-maker-codex-skill-pm-loop/</guid><description>Goal Maker - Skill for Codex, turning vague long-term goals into a managed PM cycle with the roles of Scout, Judge and Worker. Creates charter, task board and receipts. Perfect for large refactorings and multi-day tasks.</description><pubDate>Mon, 04 May 2026 05:37:47 GMT</pubDate></item><item><title>Codex Startup Pressure Test Skill: Hard test startup ideas before you waste time and money</title><link>https://wikivibe.dev/en/github/codex-startup-pressure-test-skill-brutal-startup-idea-validation/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/codex-startup-pressure-test-skill-brutal-startup-idea-validation/</guid><description>Codex Startup Pressure Test Skill is a powerful skill for testing startup ideas. Get founder-style analysis: verdict, fatal flaws, core assumption, real-life competitors, and a 2-week MVP plan. Save months of time before development starts.</description><pubDate>Sun, 03 May 2026 17:53:58 GMT</pubDate></item><item><title>Opus Style Output: Skill, which brings GPT/Codex output closer to the Claude Opus style</title><link>https://wikivibe.dev/en/github/opus-style-output-codex-skill/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/opus-style-output-codex-skill/</guid><description>Opus Style Output – Skill for Codex/GPT, which brings the model closer to the style of Claude Opus. Improves response structure, sums, code review and frontend copywriting. Simple installation, global application and noticeable readability gains.</description><pubDate>Sat, 02 May 2026 16:54:15 GMT</pubDate></item><item><title>Keep Codex Fast: How to keep your local workspace clean and fast in Codex</title><link>https://wikivibe.dev/en/github/keep-codex-fast-how-to-keep-codex-fast-clean-and-performant/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/keep-codex-fast-how-to-keep-codex-fast-clean-and-performant/</guid><description>How to keep Codex fast even after weeks of intense work A complete guide to keep-codex-fast: handoff documents, securely archive chats, clean worktree and logs without losing context. Weekly maintenance of Codex.</description><pubDate>Sat, 02 May 2026 11:23:44 GMT</pubDate></item><item><title>Open Design: Anthropic Claude Design</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/open-design-claude-design-alternative/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/open-design-claude-design-alternative/</guid><description>Open Design как альтернатива Claude Design: установка, GitHub, локальная генерация UI-прототипов, плюсы, ограничения и когда инструмент стоит пробовать.</description><pubDate>Sat, 02 May 2026 09:45:22 GMT</pubDate></item><item><title>Scrapling: Responsive web scraping framework in Python – from one request to full-scale crawling</title><link>https://wikivibe.dev/en/github/scrapling-adaptive-web-scraping-framework-python/</link><guid isPermaLink="true">https://wikivibe.dev/en/github/scrapling-adaptive-web-scraping-framework-python/</guid><description>Scrapling is a powerful adaptive framework for web scraping in Python. Bypasses Cloudflare, automatically adapts to site changes, supports spiders, stealth mode and browser. The perfect solution from simple queries to large-scale crawling.</description><pubDate>Sat, 02 May 2026 09:19:36 GMT</pubDate></item><item><title>What it means to think architecturally, even without experience</title><link>https://wikivibe.dev/en/s-chego-nachat/chto-znachit-dumat-arkhitekturno-dazhe-bez-opyta/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/chto-znachit-dumat-arkhitekturno-dazhe-bez-opyta/</guid><description>Architectural thinking for beginners: how to see system boundaries, dependencies, tradeoffs, changes, and risks before asking AI to write code.</description><pubDate>Sat, 02 May 2026 09:05:34 GMT</pubDate></item><item><title>Typical beginner illusions: “AI will do anything”</title><link>https://wikivibe.dev/en/s-chego-nachat/tipichnye-illyuzii-novichka-ii-sdelaet-vsyo/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/tipichnye-illyuzii-novichka-ii-sdelaet-vsyo/</guid><description>AI can help a lot, but it does not understand the goal and is not responsible for the result. If you expect him to “do it all by himself,” you almost always get confused instead of a working program</description><pubDate>Sat, 02 May 2026 09:05:34 GMT</pubDate></item><item><title>How much time does AI really save</title><link>https://wikivibe.dev/en/s-chego-nachat/skolko-vremeni-realno-ekonomit-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/skolko-vremeni-realno-ekonomit-ii/</guid><description>AI saves a lot of time at the start and hardly saves it where there is no understanding</description><pubDate>Sat, 02 May 2026 09:05:33 GMT</pubDate></item><item><title>Why Starting with a Pet Project is a Mistake</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-nachinat-s-pet-proekta-oshibka/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-nachinat-s-pet-proekta-oshibka/</guid><description>Pet project seems a safe start, but most often it interferes with learning the main thing</description><pubDate>Sat, 02 May 2026 09:05:31 GMT</pubDate></item><item><title>Why Copying Other People&apos;s Prompts Doesn&apos;t Work</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-kopirovanie-chuzhikh-promptov-ne-rabotaet/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-kopirovanie-chuzhikh-promptov-ne-rabotaet/</guid><description>Объясняем, почему чужие промпты редко работают без адаптации: контекст проекта, ограничения среды и критерии результата всегда разные, поэтому шаблон нужно настраивать.</description><pubDate>Sat, 02 May 2026 09:05:31 GMT</pubDate></item><item><title>Lack of logs, tests and checks is the main mistake of the beginner</title><link>https://wikivibe.dev/en/s-chego-nachat/otsutstvie-logov-testov-i-proverok-glavnaya-oshibka-novichka/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/otsutstvie-logov-testov-i-proverok-glavnaya-oshibka-novichka/</guid><description>When there are no logs, tests and checks in the project, it seems that you have made your life easier</description><pubDate>Sat, 02 May 2026 09:05:30 GMT</pubDate></item><item><title>How to Read and Verify Code Generated by AI</title><link>https://wikivibe.dev/en/s-chego-nachat/kak-chitat-i-proveryat-kod-kotoriy-sgeneriroval-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/kak-chitat-i-proveryat-kod-kotoriy-sgeneriroval-ii/</guid><description>Пошаговый подход к проверке кода от ИИ: как быстро читать изменения, находить риски по логике и безопасности, формулировать правки и подтверждать стабильность перед релизом.</description><pubDate>Sat, 02 May 2026 09:05:28 GMT</pubDate></item><item><title>What Humans Are Responsible for, Even If AI Writes Code</title><link>https://wikivibe.dev/en/s-chego-nachat/za-chto-otvechaet-chelovek-dazhe-esli-kod-pishet-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/za-chto-otvechaet-chelovek-dazhe-esli-kod-pishet-ii/</guid><description>Even if the code is written entirely by AI, humans are always responsible for meaning, decisions, and consequences. Code can be generated, but responsibility is not</description><pubDate>Sat, 02 May 2026 09:05:27 GMT</pubDate></item><item><title>Generation of a large project at once - an architectural trap</title><link>https://wikivibe.dev/en/s-chego-nachat/generatsiya-srazu-bolshogo-proekta-arkhitekturnaya-lovushka/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/generatsiya-srazu-bolshogo-proekta-arkhitekturnaya-lovushka/</guid><description>When you ask AI to generate a large project at once, you get not a basis, but an illusion of readiness</description><pubDate>Sat, 02 May 2026 09:05:27 GMT</pubDate></item><item><title>How to Speed up Codex 10x: A Complete Guide to Cleaning and Maintenance for OpenAI Codex App</title><link>https://wikivibe.dev/en/rabochee-mesto/how-to-speed-up-openai-codex-10x-complete-maintenance-optimization-guide/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/how-to-speed-up-openai-codex-10x-complete-maintenance-optimization-guide/</guid><description>OpenAI Codex is a powerful tool that allows you to work with code, run agents, use worktrees and automation. However, with active use, the application slows down noticeably: long sessions, accumulated logs, old chats and worktrees create a serious load on the local database, memory and file system. Many users note interface lags, slow session loads, and general braking, especially after weeks of intense work with terminals and long threads.</description><pubDate>Sat, 02 May 2026 06:21:30 GMT</pubDate></item><item><title>OpenAI Account Blocking (ChatGPT and SDK/API): Causes, Consequences and How to Avoid in 2026</title><link>https://wikivibe.dev/en/novosti/openai-account-bans-sdk-api-chatgpt-2026-reasons-prevention/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/openai-account-bans-sdk-api-chatgpt-2026-reasons-prevention/</guid><description>OpenAI in 2025-2026 significantly tightened control over the use of its services. Account blocking has become a massive phenomenon, both for ordinary users of ChatGPT Plus/Pro, and especially for developers working through the SDK and API (Python, Node.js and other libraries). Thousands of organizations and individual accounts received suspension or permanent termination.</description><pubDate>Fri, 01 May 2026 12:21:31 GMT</pubDate></item><item><title>Trusted Access for Cyber: Why Codex and ChatGPT Block Cyber Security Requests and How to Get Around It</title><link>https://wikivibe.dev/en/novosti/trusted-access-for-cyber-openai-codex-chatgpt/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/trusted-access-for-cyber-openai-codex-chatgpt/</guid><description>What is OpenAI’s Trusted Access for Cyber and why is Codex and ChatGPT blocking cybersecurity requests? Complete guide: how to verify, access GPT-5.4-Cyber, remove the cybersecurity risk flag and work with models without restrictions. Step-by-step instructions for developers and companies.</description><pubDate>Wed, 29 Apr 2026 13:55:29 GMT</pubDate></item><item><title>New wave of Claude account locks in April 2026: even those who pay with their real card are left without access</title><link>https://wikivibe.dev/en/novosti/new-wave-of-claude-account-bans-april-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/new-wave-of-claude-account-bans-april-2026/</guid><description>In April 2026, Anthropic began massively blocking Claude accounts, including paying Pro and Max users with a real bank card. Why this happens, who gets hit and how to protect your access – a detailed analysis of the new wave of locks.</description><pubDate>Tue, 28 Apr 2026 14:48:12 GMT</pubDate></item><item><title>Why developers are outraged by Claude Code and switch to OpenAI Codex with GPT-5 5</title><link>https://wikivibe.dev/en/novosti/why-developers-are-switching-from-claude-code-to-openai-codex-gpt-5-5-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/why-developers-are-switching-from-claude-code-to-openai-codex-gpt-5-5-2026/</guid><description>Why developers are leaving Claude Code for OpenAI Codex after the release of GPT-5.5 in April 2026 Analysis of quality regression Claude, post-mortem Anthropic, comparison of models, benchmarks (Terminal-Bench, SWE-Bench) and the best hybrid approach for productivity.</description><pubDate>Tue, 28 Apr 2026 09:20:02 GMT</pubDate></item><item><title>Taste-Skill: how to make AI-generated interfaces feel intentional</title><link>https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/taste-skill/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/dizayn-sistema-i-komponenty/taste-skill/</guid><description>A practical guide to giving AI-generated interfaces stronger hierarchy, typography, spacing, motion and visual direction.</description><pubDate>Sun, 26 Apr 2026 14:06:22 GMT</pubDate></item><item><title>GPT-5.5: OpenAI rolled out the smartest model – and it already works for you</title><link>https://wikivibe.dev/en/novosti/gpt-5-5-agentic-ai-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-5-agentic-ai-release/</guid><description>OpenAI has unveiled GPT-5.5, a next-generation model with a focus on the agentic approach: it plans, uses tools and brings complex tasks to fruition. Significant growth in coding, computer use, research and knowledge work while maintaining GPT-5.4 speed. Analysis of benchmarks, cases and opportunities.</description><pubDate>Thu, 23 Apr 2026 18:24:52 GMT</pubDate></item><item><title>GPT-5.5 Pro today? What’s Behind Spud Rumors, Codex Leak, and the Anticipation of OpenAI</title><link>https://wikivibe.dev/en/novosti/gpt-5-5-pro-spud-codex-leak-release-rumors/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-5-5-pro-spud-codex-leak-release-rumors/</guid><description>Rumors of a possible GPT-5.5 Pro release on April 23: Codex leak, Spud code name, market expectations and OpenAI position. What is not confirmed and what to expect from the next model</description><pubDate>Thu, 23 Apr 2026 04:33:57 GMT</pubDate></item><item><title>Kimi K2.6: New flagship from Moonshot AI, which changes the rules of the game in coding and agent systems</title><link>https://wikivibe.dev/en/novosti/kimi-k2-6-release-moonshot-ai/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/kimi-k2-6-release-moonshot-ai/</guid><description>Kimi K2.6 release overview: Moonshot AI model features, multimodal coding, agent swarm, benchmarks, pricing, and practical impact for developers.</description><pubDate>Mon, 20 Apr 2026 17:27:23 GMT</pubDate></item><item><title>The Vercel Hack in April 2026: What Happened, the Leak of Env Variables and How to Protect Yourself</title><link>https://wikivibe.dev/en/novosti/vercel-hack-april-2026-security-inciden/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/vercel-hack-april-2026-security-inciden/</guid><description>Vercel hacking analysis (April 2026): supply-chain attack via Context.ai, access to environment variables of a limited number of clients, risks to Web3 and recommendations for protection - key rotation, sensitive flags and security audit.</description><pubDate>Mon, 20 Apr 2026 15:36:29 GMT</pubDate></item><item><title>How to Automate Professional Video Creation in CapCut with Codex App: A Complete Guide to VectCutAPI</title><link>https://wikivibe.dev/en/avtomatizatsiya/ai-video-editing-codex-app-vectcutapi/</link><guid isPermaLink="true">https://wikivibe.dev/en/avtomatizatsiya/ai-video-editing-codex-app-vectcutapi/</guid><description>How to automatically turn raw videos into ready-made promotional videos using the Codex App and VectCutAPI bundle Step-by-step configuration, MCP server connectivity and full workflow: from importing video to adding effects, text, animations, voiceover and the final CapCut draft without manual editing.</description><pubDate>Sun, 19 Apr 2026 07:20:57 GMT</pubDate></item><item><title>Claude Design: как превратить промпт в прототип и подготовить handoff</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/claude-design-complete-guide-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/claude-design-complete-guide-2026/</guid><description>Практический разбор Claude Design: как дать контекст, пройти итерации, проверить интерфейс и передать результат в разработку без потери дизайн-системы.</description><pubDate>Fri, 17 Apr 2026 17:21:27 GMT</pubDate></item><item><title>OpenAI strengthens control over ChatGPT access: VPN bans and usage from unsupported regions</title><link>https://wikivibe.dev/en/novosti/chatgpt-geo-restrictions-vpn-bans-openai-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/chatgpt-geo-restrictions-vpn-bans-openai-2026/</guid><description>OpenAI restricts access to ChatGPT across countries, including Russia. We analyze the official rules, reasons for blocking accounts when using a VPN, detection methods and real risks.</description><pubDate>Fri, 17 Apr 2026 08:39:48 GMT</pubDate></item><item><title>OpenAI Codex for Almost Everything: How AI Controls Computers and Automates Development</title><link>https://wikivibe.dev/en/novosti/openai-codex-for-almost-everything/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/openai-codex-for-almost-everything/</guid><description>OpenAI has released Codex for almost everything: AI now controls the computer, generates images, remembers preferences, and automates the full development cycle. Update 16 April 2026 for Vibcoders.</description><pubDate>Thu, 16 Apr 2026 18:43:28 GMT</pubDate></item><item><title>Claude Opus 4.7: a full review of the new flagship model Anthropic</title><link>https://wikivibe.dev/en/novosti/claude-opus-4-7-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-opus-4-7-release/</guid><description>Anthropic has released the Claude Opus 4.7, the most powerful public model in the lineup, with breakthroughs in offline coding, adaptive thinking and big data. The new version significantly improves the accuracy, stability and capabilities of agents, while maintaining the same cost and availability through APIs and cloud platforms.</description><pubDate>Thu, 16 Apr 2026 15:53:10 GMT</pubDate></item><item><title>Как пройти верификацию Claude: паспорт и селфи</title><link>https://wikivibe.dev/en/novosti/claude-identity-verification-kyc-anthropic-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-identity-verification-kyc-anthropic-2026/</guid><description>Как проходит Identity Verification в Claude: какие документы нужны, зачем требуются паспорт и селфи и что делать, если проверка не проходит.</description><pubDate>Wed, 15 Apr 2026 15:59:15 GMT</pubDate></item><item><title>Routines in Claude Code: How Anthropic turned Claude into a standalone developer that works without you</title><link>https://wikivibe.dev/en/novosti/claude-code-routines-autonomous-ai-dev-automation/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-code-routines-autonomous-ai-dev-automation/</guid><description>The routines in Anthropic’s Claude Code are automation of development tasks with AI: schedule, API, and GitHub webhooks. Overview of opportunities and scenarios for 2026.</description><pubDate>Wed, 15 Apr 2026 13:58:19 GMT</pubDate></item><item><title>SuperGemma4-31B-Abliterated: The most powerful compact local LLM of 2026 – uncensored, lightweight and truly smart</title><link>https://wikivibe.dev/en/novosti/supergemma4-31b-abliterated-uncensored-local-llm/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/supergemma4-31b-abliterated-uncensored-local-llm/</guid><description>SuperGemma4-31B-Abliterated is a powerful uncensored local LLM based on Gemma 4. Overview of Opportunities, Benchmarks, Performance and Launch in 2026</description><pubDate>Wed, 15 Apr 2026 09:33:10 GMT</pubDate></item><item><title>Hermes Agent: Self-learning AI agent from Nous Research that grows with you</title><link>https://wikivibe.dev/en/agenti/hermes-agent-self-improving-ai-agent-nous-research/</link><guid isPermaLink="true">https://wikivibe.dev/en/agenti/hermes-agent-self-improving-ai-agent-nous-research/</guid><description>Hermes Agent from Nous Research is a self-hosted AI agent with memory and self-learning. Overview of Opportunities, Architecture and Applications in 2026.</description><pubDate>Wed, 15 Apr 2026 09:27:44 GMT</pubDate></item><item><title>Muse Spark: Meta Superintelligence Labs&apos; first AI model is Meta&apos;s new flagship in the race for superintelligence</title><link>https://wikivibe.dev/en/novosti/meta-muse-spark-ai-launch-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/meta-muse-spark-ai-launch-2026/</guid><description>On April 8, 2026, Meta Platforms unveiled the Muse Spark, the first AI model created at Meta Superintelligence Labs. It is a closed multimodal system focused on personal “superintelligence” and deep integration into the Meta ecosystem: WhatsApp, Instagram, Facebook, Messenger and AI devices. The model bets on speed, everyday utility and agent scenarios, becoming a new competitor to market leaders.</description><pubDate>Wed, 08 Apr 2026 17:04:21 GMT</pubDate></item><item><title>GPT-6 on the verge: Everything we know about OpenAI’s next breakthrough in April 2026</title><link>https://wikivibe.dev/en/novosti/gpt-6-release-spud-features-timeline-impact-2026/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt-6-release-spud-features-timeline-impact-2026/</guid><description>A brief overview of the future GPT-6 (&quot;Spud&quot;) model from OpenAI: current development status, expected capabilities (memory, agency, multimodality), possible release dates and impact on developers, business and society.</description><pubDate>Tue, 07 Apr 2026 07:03:41 GMT</pubDate></item><item><title>Claude Mythos: leak reveals Anthropic’s most powerful AI model – ‘step change’ with serious cybersecurity risks</title><link>https://wikivibe.dev/en/novosti/anthropic-claude-mythos-capybara-leak/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/anthropic-claude-mythos-capybara-leak/</guid><description>A major leak from Anthropic has revealed Claude Mythos (Capybara), a new flagship model that surpasses Opus in reasoning, programming and cybersecurity, raising concerns about the possible rise of AI attacks and explains the cautious release strategy.</description><pubDate>Sat, 28 Mar 2026 12:12:18 GMT</pubDate></item><item><title>GLM-5.1: The new open SOTA LLM from Z.ai is 94.6% from Claude Opus 4. 6</title><link>https://wikivibe.dev/en/novosti/glm-5-1-open-source-agentic-ai-release-analysis/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/glm-5-1-open-source-agentic-ai-release-analysis/</guid><description>GLM-5.1 from Z.ai is a new open-source model that has approached the level of top-end closed-source solutions in coding and agentic engineering, with improved reasoning, long-horizon tasks</description><pubDate>Sat, 28 Mar 2026 05:59:35 GMT</pubDate></item><item><title>Codex Project Autopilot: A plugin that makes Codex think like a real team</title><link>https://wikivibe.dev/en/novosti/codex-project-autopilot-local-plugin-overview/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-project-autopilot-local-plugin-overview/</guid><description>Codex Project Autopilot is a local plugin that transforms Codex from an impulsive code generator into a structured project orchestrator with discovery, planning, validation and handoff phases.</description><pubDate>Sat, 28 Mar 2026 05:52:52 GMT</pubDate></item><item><title>Previous articleCursor AI: why new accounts do not save from limits</title><link>https://wikivibe.dev/en/novosti/cursor-free-trial-limit-too-many-accounts-machine-id/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/cursor-free-trial-limit-too-many-accounts-machine-id/</guid><description>Почему Cursor видит новые аккаунты на одном устройстве: Machine ID, лимиты trial, роль VPN и реальные варианты решения без серых схем.</description><pubDate>Thu, 19 Mar 2026 11:10:27 GMT</pubDate></item><item><title>Суб-агенты в Codex App: команда AI-разработчиков</title><link>https://wikivibe.dev/en/novosti/codex-subagents-parallel-ai-coding/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/codex-subagents-parallel-ai-coding/</guid><description>Как работают суб-агенты в Codex App: параллельные задачи, изолированный контекст, ускорение разработки и когда запускать AI-команду в проекте.</description><pubDate>Wed, 18 Mar 2026 07:45:23 GMT</pubDate></item><item><title>Google Flow: AI Credits, лимиты и сколько видео</title><link>https://wikivibe.dev/en/novosti/how-ai-credits-work-in-google-flow/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/how-ai-credits-work-in-google-flow/</guid><description>Google Flow AI Credits простыми словами: сколько кредитов дают, когда они обновляются, на что тратятся и почему одно видео может стоить дороже другого.</description><pubDate>Wed, 11 Mar 2026 23:10:12 GMT</pubDate></item><item><title>OpenAI GPT-5.4: 1 млн токенов и computer-use</title><link>https://wikivibe.dev/en/novosti/openai-gpt-5-4-release/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/openai-gpt-5-4-release/</guid><description>Что известно о GPT-5.4: контекст 1 млн токенов, native computer-use, работа с кодом, документами, таблицами, API и Codex.</description><pubDate>Thu, 05 Mar 2026 18:25:01 GMT</pubDate></item><item><title>PostgreSQL for beginner: tables, indexes, migrations</title><link>https://wikivibe.dev/en/dannye-i-khranenie/postgresql-tables-indexes-migrations/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/postgresql-tables-indexes-migrations/</guid><description>Discuss the basics of PostgreSQL for beginners: how tables work, why indices are needed, and how to manage database schema changes through migration. With SQL examples and practical recommendations for real projects.</description><pubDate>Thu, 05 Mar 2026 14:46:54 GMT</pubDate></item><item><title>The architecture of a simple Telegram bot: what to store, what to log</title><link>https://wikivibe.dev/en/telegram-boty/telegram-bot-architecture-logging-storage/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/telegram-bot-architecture-logging-storage/</guid><description>We analyze the architecture of a simple Telegram bot: what data should be stored in the database, what events to log and how to build a system so that the bot is easy to maintain and scale.</description><pubDate>Thu, 05 Mar 2026 07:43:40 GMT</pubDate></item><item><title>How to make a readable interface without a designer: typography and indentations</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/readable-interface-without-designer/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/readable-interface-without-designer/</guid><description>How to create a readable interface without the help of a designer We analyze the practical rules of typography, indentations and hierarchy of text that really improve UX.</description><pubDate>Wed, 04 Mar 2026 20:05:49 GMT</pubDate></item><item><title>Rate Limit and Retry: A Basic Scheme for Reliable Integrations</title><link>https://wikivibe.dev/en/integratsii-i-api/rate-limit-i-retry-bazovaya-skhema/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/rate-limit-i-retry-bazovaya-skhema/</guid><description>Как обрабатывать rate limit и retry в API: ограничения запросов, exponential backoff, jitter, повторные попытки и защита от перегрузки.</description><pubDate>Wed, 04 Mar 2026 19:49:09 GMT</pubDate></item><item><title>What is webhook in simple words and how not to lose events</title><link>https://wikivibe.dev/en/integratsii-i-api/what-is-webhook/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/what-is-webhook/</guid><description>Что такое webhook и как работать с событиями без потерь: подписи, повторы, идемпотентность, очереди, логи и защита от дублей.</description><pubDate>Wed, 04 Mar 2026 18:23:52 GMT</pubDate></item><item><title>Tracking AI queries: how to quickly find a failure</title><link>https://wikivibe.dev/en/dannye-i-khranenie/trassirovka-ai-zaprosov-kak-bystro-naiti-sboi-v-prode/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/trassirovka-ai-zaprosov-kak-bystro-naiti-sboi-v-prode/</guid><description>Step-by-step guide for beginners: how to log and trace AI queries to quickly find errors in the sale and not lose the context of calls.</description><pubDate>Wed, 04 Mar 2026 17:44:18 GMT</pubDate></item><item><title>Idempotence of AI integrations: how to remove duplicates and losses</title><link>https://wikivibe.dev/en/integratsii-i-api/idempotentnost-ai-integratsii-bez-dublei-i-poter-dannih/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/idempotentnost-ai-integratsii-bez-dublei-i-poter-dannih/</guid><description>A practical guide to idempotence in AI integrations: how to eliminate duplicate operations, protect payments and stabilize piplins in retrogrades.</description><pubDate>Wed, 04 Mar 2026 17:43:59 GMT</pubDate></item><item><title>AI Integration Contract Tests: How to Stabilize APIs</title><link>https://wikivibe.dev/en/integratsii-i-api/kontraktnye-testy-ai-integratsii-stabilnye-api/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/kontraktnye-testy-ai-integratsii-stabilnye-api/</guid><description>Step-by-step analysis of contract tests for AI integrations: how to fix API expectations, catch regressions before production and reduce the cost of errors.</description><pubDate>Wed, 04 Mar 2026 17:20:00 GMT</pubDate></item><item><title>MCP in AI Development: Secure Tool Connection</title><link>https://wikivibe.dev/en/integratsii-i-api/mcp-v-ai-razrabotke-bezopasnoe-podklyuchenie-instrumentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/mcp-v-ai-razrabotke-bezopasnoe-podklyuchenie-instrumentov/</guid><description>Practical analysis of how to connect MCP tools to AI agents without leaks, unnecessary rights and chaos in access: roles, proxy, audit and working checklist.</description><pubDate>Wed, 04 Mar 2026 17:18:09 GMT</pubDate></item><item><title>GPT-5.3 Instant: естественность и точные ответы</title><link>https://wikivibe.dev/en/novosti/gpt53-instant/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt53-instant/</guid><description>Что изменилось в GPT-5.3 Instant для ChatGPT: повседневные ответы, стиль общения, ограничения и разница с Thinking и Pro-версиями.</description><pubDate>Wed, 04 Mar 2026 14:42:41 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2026 11:20:24 GMT</pubDate></item><item><title>Библиотеки Laravel: как выбирать и ставить пакеты</title><link>https://wikivibe.dev/en/server-i-logika/biblioteki-laravel/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/biblioteki-laravel/</guid><description>Практический гид по Laravel-пакетам: зачем они нужны, как ставить через Composer, какие пакеты выбрать для ботов, админок и продакшена.</description><pubDate>Tue, 03 Mar 2026 21:10:33 GMT</pubDate></item><item><title>Защита базы данных: Supabase и PostgreSQL в проде</title><link>https://wikivibe.dev/en/bezopasnost/polnaya-zashita-db/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/polnaya-zashita-db/</guid><description>Практический чеклист защиты БД: RLS, least privilege, шифрование, PITR-бэкапы, мониторинг, firewall и управление секретами.</description><pubDate>Tue, 03 Mar 2026 12:22:01 GMT</pubDate></item><item><title>Защита базы данных: Supabase и PostgreSQL в проде</title><link>https://wikivibe.dev/en/bezopasnost/polnaya-zashita-db/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/polnaya-zashita-db/</guid><description>Практический чеклист защиты БД: RLS, least privilege, шифрование, PITR-бэкапы, мониторинг, firewall и управление секретами.</description><pubDate>Tue, 03 Mar 2026 12:22:01 GMT</pubDate></item><item><title>SQL-инъекции: как заставить ИИ писать безопасный код</title><link>https://wikivibe.dev/en/bezopasnost/sql-inejsii/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/sql-inejsii/</guid><description>Как работают SQL-инъекции и как защищаться: parameterized queries, ORM, валидация, лимиты попыток, sqlmap и безопасная архитектура.</description><pubDate>Tue, 03 Mar 2026 12:16:39 GMT</pubDate></item><item><title>SQL-инъекции: как заставить ИИ писать безопасный код</title><link>https://wikivibe.dev/en/bezopasnost/sql-inejsii/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/sql-inejsii/</guid><description>Как работают SQL-инъекции и как защищаться: parameterized queries, ORM, валидация, лимиты попыток, sqlmap и безопасная архитектура.</description><pubDate>Tue, 03 Mar 2026 12:16:39 GMT</pubDate></item><item><title>How to get AI to write tests automatically</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/kak-pisat-testi-cherez-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/kak-pisat-testi-cherez-ii/</guid><description>Как заставить ИИ писать полезные тесты: TDD, покрытие веток, интеграционные проверки, моки внешних сервисов и запуск в CI.</description><pubDate>Tue, 03 Mar 2026 12:05:52 GMT</pubDate></item><item><title>Как Codex помогает создать дизайн сайта в Figma</title><link>https://wikivibe.dev/en/vibe-design/figma-i-makety/kak-s-pomoshiy-codex-sdelat-dizain-figma/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/figma-i-makety/kak-s-pomoshiy-codex-sdelat-dizain-figma/</guid><description>The article is devoted to the practical use of Codex (Codex App) and Figma bundle via Figma MCP (Model Context Protocol) to generate full-fledged editable interfaces on a single proxy.</description><pubDate>Sun, 01 Mar 2026 13:26:57 GMT</pubDate></item><item><title>Универсальный Telegram-бот-парсер с AI-нормализацией</title><link>https://wikivibe.dev/en/telegram-boty/kak-sozdat-yniversalny-parser/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/kak-sozdat-yniversalny-parser/</guid><description>Как сделать Telegram-бота, который собирает посты из каналов, нормализует их через AI и публикует чистую ленту с fallback-правилами.</description><pubDate>Sun, 01 Mar 2026 08:18:23 GMT</pubDate></item><item><title>AI site redesign without losing SEO: a full checklist before release</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/ai-redizain-saita/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/ai-redizain-saita/</guid><description>Как провести AI-редизайн сайта без потери SEO-трафика: чеклист перед релизом, контроль URL, метаданных, контента, аналитики и индексации.</description><pubDate>Sat, 28 Feb 2026 09:37:37 GMT</pubDate></item><item><title>4000+ ready-made n8n automations in one place</title><link>https://wikivibe.dev/en/proekty/4000-gotovih-avtomatizasii-n8n/</link><guid isPermaLink="true">https://wikivibe.dev/en/proekty/4000-gotovih-avtomatizasii-n8n/</guid><description>Как быстро внедрить n8n через коллекцию готовых workflow: установка, поиск сценария, импорт, проверка и безопасный запуск в продакшене.</description><pubDate>Sat, 28 Feb 2026 07:01:08 GMT</pubDate></item><item><title>GPT-5.3 Garlic: What OpenAI officially released and what verified leaks say</title><link>https://wikivibe.dev/en/novosti/gpt5-3-garlic/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gpt5-3-garlic/</guid><description>GPT-5.3-Codex and GPT-5.3-Codex-Spark releases: what OpenAI officially introduced, what benchmarks and capabilities are already available to developers, and what is known about the mysterious version of Garlic.</description><pubDate>Wed, 25 Feb 2026 09:19:06 GMT</pubDate></item><item><title>Crypto Pay API в Telegram-боте: старт для новичков</title><link>https://wikivibe.dev/en/oplaty-i-podpiski/podklychenie-crypto-pay/</link><guid isPermaLink="true">https://wikivibe.dev/en/oplaty-i-podpiski/podklychenie-crypto-pay/</guid><description>Crypto Pay is the official payment system from @CryptoBot, which allows any Telegram bot or web service to accept payment in cryptocurrency without intermediaries and with minimal fees.</description><pubDate>Tue, 24 Feb 2026 19:25:55 GMT</pubDate></item><item><title>OpenAI Agent Builder: визуальный 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Разбираем установку, сценарии применения, ограничения и безопасный старт.</description><pubDate>Tue, 24 Feb 2026 09:06:22 GMT</pubDate></item><item><title>Как подключить Google Search Console по API</title><link>https://wikivibe.dev/en/seo/kak-podykychit-google-search-console-api/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/kak-podykychit-google-search-console-api/</guid><description>Пошаговая настройка Google Search Console API: JSON-ключ, проверка доступа, отправка sitemap, инспекция URL и диагностика индексации.</description><pubDate>Mon, 23 Feb 2026 11:26:48 GMT</pubDate></item><item><title>Почему Claude блокирует аккаунты: причины бана и VPN</title><link>https://wikivibe.dev/en/novosti/claude-massovo-blokiruyt-akkaunti/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/claude-massovo-blokiruyt-akkaunti/</guid><description>Почему Claude блокирует аккаунты: VPN, неподдерживаемый регион, покупной аккаунт, проверка личности и сторонние инструменты. Что делать после блокировки.</description><pubDate>Mon, 23 Feb 2026 07:07:22 GMT</pubDate></item><item><title>OSV.dev is your personal shield against open source vulnerabilities</title><link>https://wikivibe.dev/en/bezopasnost/osv-deb-tvoi-lichnii-hit/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/osv-deb-tvoi-lichnii-hit/</guid><description>Как OSV.dev помогает искать уязвимости в open source: точные данные по версиям пакетов, проверка зависимостей и понятные фиксы.</description><pubDate>Sun, 22 Feb 2026 18:20:52 GMT</pubDate></item><item><title>OSV.dev is your personal shield against open source vulnerabilities</title><link>https://wikivibe.dev/en/bezopasnost/osv-deb-tvoi-lichnii-hit/</link><guid isPermaLink="true">https://wikivibe.dev/en/bezopasnost/osv-deb-tvoi-lichnii-hit/</guid><description>Как OSV.dev помогает искать уязвимости в open source: точные данные по версиям пакетов, проверка зависимостей и понятные фиксы.</description><pubDate>Sun, 22 Feb 2026 18:20:52 GMT</pubDate></item><item><title>Google Stitch: AI для UI, кода и экспорта в Figma</title><link>https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/google-stich-ii-dlya-ui/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ai-instrumenty-dizayna/google-stich-ii-dlya-ui/</guid><description>Что умеет Google Stitch: генерация интерфейсов и кода, режимы Gemini, работа по тексту и скетчам, экспорт в Figma и Tailwind.</description><pubDate>Sun, 22 Feb 2026 16:42:34 GMT</pubDate></item><item><title>How to give AI full access to Yandex Metric + Webvisor through OAuth</title><link>https://wikivibe.dev/en/seo/kak-vidat-ii-polniy-dostyp-k-analitiky/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/kak-vidat-ii-polniy-dostyp-k-analitiky/</guid><description>In this article, we will create an OAuth application and get a token. AI will immediately start pulling data from Metrics and Webvisor and issuing accurate SEO recommendations.</description><pubDate>Sat, 21 Feb 2026 07:48:45 GMT</pubDate></item><item><title>Как подключить Яндекс.Метрику и Вебмастер без типовых ошибок</title><link>https://wikivibe.dev/en/seo/kak-podklychit-yandex-metriky-i-webmaster/</link><guid isPermaLink="true">https://wikivibe.dev/en/seo/kak-podklychit-yandex-metriky-i-webmaster/</guid><description>In this article, we will configure all Yandex analytics on any site. The metric will show who comes, what clicks and where falls off. The webmaster will accelerate indexing in Yandex and show errors.</description><pubDate>Sat, 21 Feb 2026 07:28:13 GMT</pubDate></item><item><title>Что такое вайбкодинг: простое объяснение и правила старта</title><link>https://wikivibe.dev/en/s-chego-nachat/chto-takoe-vaybkoding-i-chem-on-otlichaetsya-ot-pisat-kod-rukami/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/chto-takoe-vaybkoding-i-chem-on-otlichaetsya-ot-pisat-kod-rukami/</guid><description>Понятно объясняем, что такое вайбкодинг, чем он отличается от классической разработки и какие правила помогают новичку расти без хаоса и откатов.</description><pubDate>Sat, 02 May 2026 09:05:35 GMT</pubDate></item><item><title>Когда ИИ помогает архитектуре, а когда ломает проект</title><link>https://wikivibe.dev/en/s-chego-nachat/kogda-ii-instrument-a-kogda-on-lomaet-arkhitekturu/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/kogda-ii-instrument-a-kogda-on-lomaet-arkhitekturu/</guid><description>На реальных сценариях показываем, когда ИИ усиливает архитектуру, а когда создаёт техдолг: как задавать рамки, чтобы система оставалась устойчивой и понятной.</description><pubDate>Sat, 02 May 2026 09:05:29 GMT</pubDate></item><item><title>Какие задачи ИИ решает хорошо, а какие проваливает на старте</title><link>https://wikivibe.dev/en/s-chego-nachat/kakie-zadachi-ii-reshaet-khorosho-a-kakie-plokho-na-starte/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/kakie-zadachi-ii-reshaet-khorosho-a-kakie-plokho-na-starte/</guid><description>Карта задач для новичка: где ИИ действительно ускоряет, где даёт нестабильный результат и как выбирать формат работы, чтобы расти без лишних откатов.</description><pubDate>Sat, 02 May 2026 09:05:28 GMT</pubDate></item><item><title>Почему умение писать промпты не равно умению разрабатывать</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-umenie-pisat-prompty-umenie-razrabatyvat/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-umenie-pisat-prompty-umenie-razrabatyvat/</guid><description>Хороший промпт ускоряет работу, но не заменяет инженерное мышление: где проходит граница между генерацией и разработкой, и какие навыки действительно критичны.</description><pubDate>Sat, 02 May 2026 09:05:32 GMT</pubDate></item><item><title>Кто ты в вайбкодинге: оператор, разработчик или архитектор</title><link>https://wikivibe.dev/en/s-chego-nachat/kto-ty-v-vaybkodinge-razrabotchik-arkhitektor-ili-operator-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/kto-ty-v-vaybkodinge-razrabotchik-arkhitektor-ili-operator-ii/</guid><description>Разбираем роли в вайбкодинге и зону ответственности каждой: как перейти от оператора ИИ к системному мышлению и принимать решения, влияющие на качество продукта.</description><pubDate>Sat, 02 May 2026 09:05:29 GMT</pubDate></item><item><title>Почему баги ИИ — это твои баги: ответственность в вайбкодинге</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-bagi-ii-eto-tvoi-bagi/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-bagi-ii-eto-tvoi-bagi/</guid><description>Практическое объяснение, почему ответственность за код остаётся у тебя: как проверять генерации ИИ, где искать ошибки раньше релиза и как снижать риск поломок.</description><pubDate>Sat, 02 May 2026 09:05:30 GMT</pubDate></item><item><title>Минимальный набор знаний для вайбкодинга и работы с ИИ</title><link>https://wikivibe.dev/en/s-chego-nachat/minimalniy-nabor-znaniy-bez-kotorykh-ii-bespolezen/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/minimalniy-nabor-znaniy-bez-kotorykh-ii-bespolezen/</guid><description>Разбираем базу, без которой ИИ-код становится хаосом: структура проекта, HTTP и API, логика данных, проверка результата и безопасный рост навыков в разработке.</description><pubDate>Sat, 02 May 2026 09:05:29 GMT</pubDate></item><item><title>Что нужно знать о runtime, чтобы ИИ-код работал предсказуемо</title><link>https://wikivibe.dev/en/s-chego-nachat/chto-nuzhno-znat-o-runtime-dazhe-esli-ne-pishesh-kod/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/chto-nuzhno-znat-o-runtime-dazhe-esli-ne-pishesh-kod/</guid><description>Понимание runtime помогает избежать случайных ошибок: где исполняется код, почему поведение отличается в браузере и на сервере, и как правильно ставить задачи ИИ.</description><pubDate>Sat, 02 May 2026 09:05:35 GMT</pubDate></item><item><title>Почему без HTTP и API в вайбкодинге быстро упрёшься в потолок</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-bez-ponimaniya-http-i-api-dalshe-ne-poedesh/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-bez-ponimaniya-http-i-api-dalshe-ne-poedesh/</guid><description>Объясняем простыми словами, как HTTP и API влияют на работу с ИИ: почему запросы падают, откуда берутся ошибки интеграций и что нужно понять в первую очередь.</description><pubDate>Sat, 02 May 2026 09:05:30 GMT</pubDate></item><item><title>Codex Cloud vs Cline vs Cursor: сравнение для вайбкодинга в 2026</title><link>https://wikivibe.dev/en/s-chego-nachat/codex-cloud-cline-cursor-chem-oni-printsipialno-otlichayutsya/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/codex-cloud-cline-cursor-chem-oni-printsipialno-otlichayutsya/</guid><description>Сравниваем Codex Cloud, Cline и Cursor на практике: где быстрее запуск, где выше контроль, и какой инструмент выбрать под конкретный тип задачи.</description><pubDate>Sat, 02 May 2026 09:05:38 GMT</pubDate></item><item><title>Почему IDE важнее модели: база для стабильного вайбкодинга</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-ide-vazhnee-modeli/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-ide-vazhnee-modeli/</guid><description>Объясняем, почему выбор IDE влияет на результат сильнее, чем выбор модели ИИ: контекст, навигация по коду, отладка и повторяемость рабочего процесса.</description><pubDate>Sat, 02 May 2026 09:05:32 GMT</pubDate></item><item><title>Как выбрать первую задачу для вайбкодинга: чеклист новичка</title><link>https://wikivibe.dev/en/s-chego-nachat/kak-vybrat-pervuyu-zadachu-dlya-vaybkodinga/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/kak-vybrat-pervuyu-zadachu-dlya-vaybkodinga/</guid><description>Пошаговый чеклист для старта: как выбрать первую задачу в вайбкодинге, не утонуть в сложности, получить быстрый результат и закрепить базовые навыки работы с ИИ.</description><pubDate>Sat, 02 May 2026 09:05:27 GMT</pubDate></item><item><title>Почему ИИ часто делает слишком сложно и как это исправлять</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-ii-pochti-vsegda-delaet-slishkom-slozhno/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-ii-pochti-vsegda-delaet-slishkom-slozhno/</guid><description>Показываем, почему ИИ усложняет архитектуру на старте, как формулировать ограничения в промпте и какие правила помогают получать простой и поддерживаемый код.</description><pubDate>Sat, 02 May 2026 09:05:31 GMT</pubDate></item><item><title>Почему «оно работает» не равно качеству: проверка кода от ИИ</title><link>https://wikivibe.dev/en/s-chego-nachat/pochemu-ono-rabotaet-ne-kriteriy-kachestva/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/pochemu-ono-rabotaet-ne-kriteriy-kachestva/</guid><description>Разбираем, почему запуск без ошибок не гарантирует качество: какие проверки нужны после генерации ИИ, как ловить регрессии и когда код действительно готов к продакшену.</description><pubDate>Sat, 02 May 2026 09:05:32 GMT</pubDate></item><item><title>Что не стоит автоматизировать в начале вайбкодинга</title><link>https://wikivibe.dev/en/s-chego-nachat/chto-tochno-ne-stoit-avtomatizirovat-v-nachale/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/chto-tochno-ne-stoit-avtomatizirovat-v-nachale/</guid><description>Список процессов, которые лучше пройти руками до автоматизации: постановка задачи, проверка логики, базовые тесты и контроль качества, чтобы не закрепить хаос.</description><pubDate>Sat, 02 May 2026 09:05:36 GMT</pubDate></item><item><title>Playwright CLI Skill - Deterministic AI-interface audit</title><link>https://wikivibe.dev/en/interfeis-i-sayty/playwright-cli-skill-ii-audit/</link><guid isPermaLink="true">https://wikivibe.dev/en/interfeis-i-sayty/playwright-cli-skill-ii-audit/</guid><description>Пошаговый разбор Playwright CLI Skill для аудита сайта: как проверять интерфейс, ловить регрессии в адаптиве, фиксировать артефакты и превращать проверки в рабочий процесс.</description><pubDate>Fri, 20 Feb 2026 13:54:39 GMT</pubDate></item><item><title>Receiving payments in the Telegram bot in 30 minutes, YooKassa, Stripe</title><link>https://wikivibe.dev/en/oplaty-i-podpiski/priem-platejei-telegram-bot/</link><guid isPermaLink="true">https://wikivibe.dev/en/oplaty-i-podpiski/priem-platejei-telegram-bot/</guid><description>With the help of native payments Telegram (method &quot;sendInvoice&quot;), you add the &quot;Pay&quot; button directly to the chat. The user pays by card without leaving Telegram. No external links, no redirects.</description><pubDate>Fri, 20 Feb 2026 13:28:30 GMT</pubDate></item><item><title>Gemini 3.1 Pro: обзор для разработки, плюсы, минусы и кейсы</title><link>https://wikivibe.dev/en/novosti/gemini31-pro-polnii-obzor/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gemini31-pro-polnii-obzor/</guid><description>Практический обзор Gemini 3.1 Pro для инженерных задач: где модель реально ускоряет разработку, какие ограничения критичны и как применять её без лишнего риска.</description><pubDate>Thu, 19 Feb 2026 17:13:40 GMT</pubDate></item><item><title>Gemini 3.1 Pro: full review + comparison with Claude Opus 4.6 and Codex 5 3</title><link>https://wikivibe.dev/en/novosti/gemini3-1-pro-polnii-obzor/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/gemini3-1-pro-polnii-obzor/</guid><description>This article includes all the official updates, fresh benchmarks, a detailed comparison with the top 2 models of 2026 (Claude Opus 4.6 and Codex 5.3), real examples and step-by-step launch instructions. Save the article - here is everything you need for Vibcoders.</description><pubDate>Thu, 19 Feb 2026 17:13:40 GMT</pubDate></item><item><title>n8n для автоматизации: что это, как работает и с чего начать</title><link>https://wikivibe.dev/en/rabochee-mesto/n8n-chto-eto-za-zver/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/n8n-chto-eto-za-zver/</guid><description>n8n помогает собирать автоматизации через workflow: связывать сервисы, webhook, API и обработку ошибок без тяжёлой разработки с нуля.</description><pubDate>Thu, 19 Feb 2026 10:34:36 GMT</pubDate></item><item><title>Сравнение OpenAI, Claude Opus и Gemini для разработки в 2026</title><link>https://wikivibe.dev/en/novosti/sravnenie-openai-opus-gemini/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/sravnenie-openai-opus-gemini/</guid><description>Сравниваем OpenAI, Claude Opus и Gemini по практическим критериям: стабильность ответа, управление контекстом, стоимость использования и пригодность для разных задач разработки.</description><pubDate>Thu, 19 Feb 2026 10:13:24 GMT</pubDate></item><item><title>Redis to speed up projects: cache, queues and rate limiting</title><link>https://wikivibe.dev/en/dannye-i-khranenie/redis-dlya-yskoreniya-proectov/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/redis-dlya-yskoreniya-proectov/</guid><description>Разбираем Redis на практических кейсах ускорения: кеширование, ограничение нагрузки, работа с TTL и типовые ошибки внедрения, из-за которых производительность не растёт.</description><pubDate>Thu, 19 Feb 2026 09:46:49 GMT</pubDate></item><item><title>Docker для новичка: полный гайд по запуску, образам и контейнерам</title><link>https://wikivibe.dev/en/zapusk-i-khosting/docker-polniy-gid/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/docker-polniy-gid/</guid><description>Пошаговый разбор Docker для практики: как устроены образы и контейнеры, как поднять проект локально, избежать типовых ошибок и настроить стабильный рабочий цикл.</description><pubDate>Thu, 19 Feb 2026 06:34:09 GMT</pubDate></item><item><title>Docker для новичка: полный гайд по запуску, образам и контейнерам</title><link>https://wikivibe.dev/en/zapusk-i-khosting/docker-polniy-gid/</link><guid isPermaLink="true">https://wikivibe.dev/en/zapusk-i-khosting/docker-polniy-gid/</guid><description>Пошаговый разбор Docker для практики: как устроены образы и контейнеры, как поднять проект локально, избежать типовых ошибок и настроить стабильный рабочий цикл.</description><pubDate>Thu, 19 Feb 2026 06:34:09 GMT</pubDate></item><item><title>How to get AI to connect the API correctly the first time</title><link>https://wikivibe.dev/en/integratsii-i-api/kak-zastavit-ii-pravilno-podklychat-api/</link><guid isPermaLink="true">https://wikivibe.dev/en/integratsii-i-api/kak-zastavit-ii-pravilno-podklychat-api/</guid><description>AI often connects APIs “at will”: without error processing, with keys in the code and without considering limits – and everything breaks down in the market</description><pubDate>Thu, 19 Feb 2026 05:43:18 GMT</pubDate></item><item><title>Как не слить данные пользователей: практический чеклист безопасности</title><link>https://wikivibe.dev/en/polzovateli-i-vkhod/kak-ne-slit-danniy-polzovatelei/</link><guid isPermaLink="true">https://wikivibe.dev/en/polzovateli-i-vkhod/kak-ne-slit-danniy-polzovatelei/</guid><description>Пошаговый чеклист защиты пользовательских данных: хранение секретов, контроль прав, защита API, аудит логов и базовые процессы, которые снижают риск утечек.</description><pubDate>Thu, 19 Feb 2026 04:53:43 GMT</pubDate></item><item><title>Clean architecture: how not to turn a project into spaghetti</title><link>https://wikivibe.dev/en/server-i-logika/chistaya-arhitectura/</link><guid isPermaLink="true">https://wikivibe.dev/en/server-i-logika/chistaya-arhitectura/</guid><description>Pet projects quickly turn into spaghetti code, especially when the AI writes everything into one file without structure. In this article, I show you how to apply Clean Architecture in 2026</description><pubDate>Thu, 19 Feb 2026 04:36:55 GMT</pubDate></item><item><title>Pencil.dev: дизайн в IDE, компоненты и быстрый прототип</title><link>https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/pencil-dev-dizain-v-ide/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/prototipy-i-handoff/pencil-dev-dizain-v-ide/</guid><description>Pencil is an agent-driven MCP vector canvas built around an open file format that lives right in your repository</description><pubDate>Wed, 18 Feb 2026 14:50:42 GMT</pubDate></item><item><title>OpenCode Desktop App: что это, как начать и где он полезен</title><link>https://wikivibe.dev/en/rabochee-mesto/opencode-desktop-app/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/opencode-desktop-app/</guid><description>Практический разбор OpenCode Desktop App: как быстро стартовать, какие задачи закрывает лучше всего и где у инструмента есть ограничения в реальной разработке.</description><pubDate>Wed, 18 Feb 2026 06:33:08 GMT</pubDate></item><item><title>GLM-5: что умеет модель и где применять её в разработке</title><link>https://wikivibe.dev/en/novosti/glm5-novaya-flaganskay-model-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/glm5-novaya-flaganskay-model-ii/</guid><description>Разбор GLM-5 по рабочим сценариям: сильные стороны, ограничения и практические рекомендации, когда модель уместна в продовом инженерном процессе.</description><pubDate>Wed, 18 Feb 2026 06:12:27 GMT</pubDate></item><item><title>Git Worktree: параллельные ветки без конфликтов в одном репозитории</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/git-worktree/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/git-worktree/</guid><description>Практический гайд по Git Worktree: как вести несколько задач параллельно, не ломать основной поток разработки и безопасно переключаться между фичами и фиксами.</description><pubDate>Wed, 18 Feb 2026 05:16:45 GMT</pubDate></item><item><title>Supabase: A complete guide for beginners, or how to deal with databases</title><link>https://wikivibe.dev/en/dannye-i-khranenie/supabase-install-base/</link><guid isPermaLink="true">https://wikivibe.dev/en/dannye-i-khranenie/supabase-install-base/</guid><description>Supabase beginner guide: how database, auth, storage, realtime, RLS, migrations, and AI-assisted setup work in practical projects.</description><pubDate>Tue, 17 Feb 2026 06:45:47 GMT</pubDate></item><item><title>Get Shit Done (GSD): как организовать работу ИИ-агента</title><link>https://wikivibe.dev/en/rabochee-mesto/get-shit-done/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/get-shit-done/</guid><description>Что такое Get Shit Done и как использовать его с ИИ-агентом: установка, планирование, сохранение контекста, проверки и ограничения подхода.</description><pubDate>Tue, 17 Feb 2026 04:23:56 GMT</pubDate></item><item><title>Cline CLI 2.0: 20 команд для управления AI-агентом без хаоса</title><link>https://wikivibe.dev/en/novosti/cline-cli-20-komanda-agentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/cline-cli-20-komanda-agentov/</guid><description>Гид по Cline CLI 2.0: какие команды нужны в ежедневной работе, как контролировать шаги агента и как снижать риск хаотичных правок в проде.</description><pubDate>Mon, 16 Feb 2026 14:53:27 GMT</pubDate></item><item><title>Cline CLI 2.0: Free team of AI agents for coding right in the terminal</title><link>https://wikivibe.dev/en/novosti/cline-cli-2-0-komanda-agentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/cline-cli-2-0-komanda-agentov/</guid><description>The open source version of Cline CLI 2.0 was released. Let&apos;s figure out what it is, why it&apos;s cool and how to use it.</description><pubDate>Mon, 16 Feb 2026 14:53:27 GMT</pubDate></item><item><title>Single Navigation в Telegram-боте: единый UX-маршрут без тупиков</title><link>https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/single-navigation-telegram-bot/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/ux-i-interfeisy/single-navigation-telegram-bot/</guid><description>Как собрать единый навигационный путь в Telegram-боте: структура разделов, контекстные переходы, сокращение лишних шагов и метрики, по которым видно улучшение UX.</description><pubDate>Mon, 16 Feb 2026 10:32:23 GMT</pubDate></item><item><title>Как подключить домен к Cloudflare: DNS, SSL и редиректы</title><link>https://wikivibe.dev/en/interfeis-i-sayty/podklychenie-domena-cloudflare/</link><guid isPermaLink="true">https://wikivibe.dev/en/interfeis-i-sayty/podklychenie-domena-cloudflare/</guid><description>Как подключить домен к Cloudflare без ошибок: DNS-записи, SSL, единый канонический адрес, редиректы и проверка sitemap перед запуском.</description><pubDate>Sun, 15 Feb 2026 09:09:27 GMT</pubDate></item><item><title>Как обновить дизайн сайта с ИИ: быстрый маршрут без хаоса</title><link>https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-obnovit-dizain-s-ii/</link><guid isPermaLink="true">https://wikivibe.dev/en/vibe-design/redizayn-i-audit/kak-obnovit-dizain-s-ii/</guid><description>Пошаговый путь обновления дизайна через ИИ-инструменты: как получить новый интерфейс, не потерять структуру контента и не сломать SEO/адаптив.</description><pubDate>Sat, 14 Feb 2026 09:29:10 GMT</pubDate></item><item><title>Как создать сайт через промпты: пошаговый сценарий под прод</title><link>https://wikivibe.dev/en/interfeis-i-sayty/kak-sozdat-sayt-tolko-cherez-promty/</link><guid isPermaLink="true">https://wikivibe.dev/en/interfeis-i-sayty/kak-sozdat-sayt-tolko-cherez-promty/</guid><description>Практический сценарий создания сайта через промпты: от идеи и структуры до деплоя, с контролем SEO, адаптива и стабильности релиза.</description><pubDate>Fri, 13 Feb 2026 09:37:57 GMT</pubDate></item><item><title>Самый простой Telegram-бот за 10 минут</title><link>https://wikivibe.dev/en/telegram-boty/sozdanie-samogo-prostogo-telegram-bota-za-10-minut/</link><guid isPermaLink="true">https://wikivibe.dev/en/telegram-boty/sozdanie-samogo-prostogo-telegram-bota-za-10-minut/</guid><description>Минимальный Telegram-бот для первого запуска: один сценарий, приветствие, echo-ответы и проверка результата без сложной архитектуры.</description><pubDate>Thu, 12 Feb 2026 13:30:00 GMT</pubDate></item><item><title>Memory Bank: Storing context for AI in project development</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/memory-bank-khranenie-konteksta-dlya-ii-v-razrabotke-proektov/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/memory-bank-khranenie-konteksta-dlya-ii-v-razrabotke-proektov/</guid><description>Memory Bank is a simple file system that captures the key context of a project</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>AGENTS.md: A Single Source of Truth for AI Agents</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/agents-md-ediniy-istochnik-istiny-dlya-ii-agentov/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/agents-md-ediniy-istochnik-istiny-dlya-ii-agentov/</guid><description>AGENTS.md is a contract between the project and AI agents. The article explains why it is needed, what problems it solves and why without it, AI begins to break the architecture, even if the code is already written correctly</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Project Preparation with AI: From Idea to Documentation</title><link>https://wikivibe.dev/en/kak-pisat-kod-s-ii/podgotovka-proekta-s-pomoschyu-ii-ot-idei-do-dokumentatsii-1/</link><guid isPermaLink="true">https://wikivibe.dev/en/kak-pisat-kod-s-ii/podgotovka-proekta-s-pomoschyu-ii-ot-idei-do-dokumentatsii-1/</guid><description>Fully automated workflow: from idea formulation to ready-made Markdown documents</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>GPT-5.3 Codex: рабочие заметки по модели</title><link>https://wikivibe.dev/en/novosti/vykhod-gpt-5-3-codex-rabochie-zametki-po-modeli/</link><guid isPermaLink="true">https://wikivibe.dev/en/novosti/vykhod-gpt-5-3-codex-rabochie-zametki-po-modeli/</guid><description>Практические заметки по GPT-5.3 Codex: где модель ускоряет работу с кодом, где остаются ограничения и как проверять результат.</description><pubDate>Fri, 06 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Installation Ollama: local AI on your computer</title><link>https://wikivibe.dev/en/rabochee-mesto/ustanovka-ollama-lokalniy-ii-u-sebya-na-kompyutere/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/ustanovka-ollama-lokalniy-ii-u-sebya-na-kompyutere/</guid><description>Ollama is a way to run large language models (LLMs) on your computer</description><pubDate>Thu, 05 Feb 2026 00:00:00 GMT</pubDate></item><item><title>What is considered a workplace in vibcoding</title><link>https://wikivibe.dev/en/rabochee-mesto/chto-voobsche-schitaetsya-rabochim-mestom-v-vaybkodinge/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/chto-voobsche-schitaetsya-rabochim-mestom-v-vaybkodinge/</guid><description>The job in vibcoding is not an abstract “environment,” but a specific set of tools through which you think, ask AI questions, and see the outcome</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>VScode: laying the foundation of the workplace</title><link>https://wikivibe.dev/en/rabochee-mesto/redaktor-koda-stavim-osnovu-rabochego-mesta/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/redaktor-koda-stavim-osnovu-rabochego-mesta/</guid><description>Практическое руководство по настройке редактора кода для вайбкодинга: базовые расширения, структура проекта, горячие клавиши и рабочие привычки для стабильной разработки.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Codex VScode: Connect a paid assistant</title><link>https://wikivibe.dev/en/rabochee-mesto/codex-vscode-podklyuchaem-platnogo-pomoschnika/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/codex-vscode-podklyuchaem-platnogo-pomoschnika/</guid><description>Codex in VSCode is a way to work with AI right next to code and files without switching to the browser</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Codex Cloud vs Cline vs Cursor: сравнение для вайбкодинга в 2026</title><link>https://wikivibe.dev/en/rabochee-mesto/codex-cloud-cline-cursor-chem-oni-printsipialno-otlichayutsya/</link><guid isPermaLink="true">https://wikivibe.dev/en/rabochee-mesto/codex-cloud-cline-cursor-chem-oni-printsipialno-otlichayutsya/</guid><description>Сравниваем Codex Cloud, Cline и Cursor на практике: где быстрее запуск, где выше контроль, и какой инструмент выбрать под конкретный тип задачи.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>What is Vibcoding and who is it suitable for</title><link>https://wikivibe.dev/en/s-chego-nachat/what-is-vibecode/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/what-is-vibecode/</guid><description>We understand what Vibecode is, how development works through AI assistants and who is suitable for this approach: developers, designers, entrepreneurs and beginners without programming experience.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>How to Develop with AI: Basic Workflow</title><link>https://wikivibe.dev/en/s-chego-nachat/ai-development-workflow/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/ai-development-workflow/</guid><description>We understand how the development with AI is arranged in practice. Step by step, we explain the work cycle: idea → prompt → code generation → start → fixes → depletion, as well as the role of the LLM, developer and runtime environment.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Minimum stack to start development with AI</title><link>https://wikivibe.dev/en/s-chego-nachat/minimal-stack-for-ai-development/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/minimal-stack-for-ai-development/</guid><description>Minimum stack for starting development with AI: what tools are really needed - AI-IDE, runtime, Git and a platform for deployment. A brief overview of the following steps.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Первый проект через универсальные промпты: Telegram-бот</title><link>https://wikivibe.dev/en/s-chego-nachat/first-ai-project-with-universal-prompts/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/first-ai-project-with-universal-prompts/</guid><description>A practical example of the first project through AI: create a simple Telegram bot with almost no manual code, using universal prompts. Full cycle - from idea to launch.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Typical beginner illusions: “AI will do anything”</title><link>https://wikivibe.dev/en/s-chego-nachat/common-ai-development-mistakes/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/common-ai-development-mistakes/</guid><description>We analyze the typical mistakes of beginners when developing through AI. Why Bad Prompts Break Projects, What Chaotic Architecture Leads to, and Why Start Logging.</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Frontend/backend/database – how to avoid confusion</title><link>https://wikivibe.dev/en/s-chego-nachat/frontend-backend-database-kak-ne-putat-zony-otvetstvennosti/</link><guid isPermaLink="true">https://wikivibe.dev/en/s-chego-nachat/frontend-backend-database-kak-ne-putat-zony-otvetstvennosti/</guid><description>Frontend, backend and database are different parts of the system, each with its own task. Confusing them is like mixing a kitchen, a living room and a pantry: objects are like the same, but the purpose is quite different</description><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate></item></channel></rss>